Libraries.Game.Graphics.Vulkan.VulkanDrawQueue3DInstanceMappedMemory Documentation

A specialized class for optimized memory management of instance data for 3D drawing. Users should not use this class directly.

Inherits from: Libraries.Language.Object

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Example

Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Create(Libraries.Game.Graphics.Vulkan.VulkanBuffer buffer)

Dispose()

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Example

use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)

GetByteSize()

Return

integer

GetHashCode()

This action gets the hash code for an object.

Return

integer: The integer hash code of the object.

Example

Object o
integer hash = o:GetHashCode()

PrepareForTransfers()

Resets the internal insertion position to 0, so incoming instance data is set from the front of the buffer.

TransferInstanceData(Libraries.Game.Graphics.Models.Vulkan.MeshVulkan mesh, Libraries.Game.Graphics.Texture texture, Libraries.Game.Graphics.Color diffuse, Libraries.Compute.Matrix4 transform)

Adds all data needed for a single instance of 3D rendering to the current insertion position in the buffer.

Parameters

TransferInstanceData(Libraries.Game.Graphics.Vulkan.VulkanBuffer vertexBuffer, Libraries.Game.Graphics.Vulkan.VulkanBuffer indexBuffer, Libraries.Game.Graphics.Models.Vulkan.MaterialVulkan material, Libraries.Game.Graphics.Texture texture, Libraries.Game.Graphics.Color diffuse, Libraries.Compute.Matrix4 transform)