Cybersecurity - Lesson 2: Project - Innovation Simulation Part 2

Overview

Today is focused on researching three different computing innovations and discussing these innovations with team members.

Purpose

In this lesson, students investigate computing innovations, as required by the College Board to meet the Curricular Requirement. They will add to their research throughout the unit.

Goals

Students will be able to:

  • Identify benefits of a computing innovation
  • Research computing innovations through the lens of one beneficiary

Preparation

  • Organize the badges and nameplates for quick distribution at the beginning of class

Resources

Supplemental Code.org material

For the teachers

For the Students

Getting Started (5 minutes)

Distribute: Pass out badges and nameplates from the previous lesson. While you are doing this, draw students' attention to the red box in the slide header that indicates the class is in simulation mode. From this point on in the class, students are thinking from the perspective of their given character.

Group: Instruct students to sit with their team from the previous lesson.

Remarks

Welcome back to day two of the Future School Convention. I hope you enjoyed your first day getting to know your fellow participants. Today the real work begins - you will be researching the computing innovations that you believe will benefit the Future School. I'm sure you have lots of ideas. Let's get started!

Prompt: Why do you believe the Future School is in need of computing innovations? What can computing innovations provide to a community?

Discussion Goal

Goal: In the near future, we will discuss the harms that computing innovations can bring to society. For today, we want to focus on the positive benefits.

Computing Innovations can:

  • help schools run more efficiently
  • help certain groups gain a voice and be heard
  • make learning more fun!
  • save time and money

Activity (35 mins)

Step 5 - Preparing Your Group Presentation In addition to each group member submitting an innovation one-pager, your group will need to create some kind of collective artifact or presentation that presents your vision for the Future School.

Convention Format

  • Presentations (20-30 minutes): Each group will get between 2 and 4 minutes to present their vision for the Future School
  • Gallery Walk (10-15 minutes):Groups will leave their presentation materials and Innovation 1-Pagers around the room and all convention attendees will circulate the room reviewing 1-Pagers that feel particularly interesting to your
  • Voting and Feeback (5 minutes): Each attendee will vote for the Group Vision and individual innovation they believe is best and attendees may not vote for themselves or their group members

Presentation Format

Your presentation can be in almost any format you want. You could make a poster or slides, but you’re also welcome to perform a skit, record a video, make a commercial, write a poem / song, or any other format that you think will be effective for communicating your vision. Aim for a presentation that is

  • Coherent: Explains the theme that ties your different innovations together
  • Compelling: Highlight the benefits of your vision and get the audience excited
  • Creative: Choose the format that will best communicate your vision
  • Clear: Make it clear specifically what you’re proposing
  • Collaborative: Every group member has a role, and every innovation is briefly explained
  • Concise: You’ll only have a couple minutes

Presentation Vision: What is the unifying theme of your group? What is the shared vision?

Your Innovation's Connection to the Theme: What is the connection between your innovation and the theme or vision your team has chosen.

Step 6 - Run the Convention During the convention, every group will have a chance to present their vision and you’ll then review individual innovations.

Step 7 - Evaluate Vote for the group vision and individual innovation your character believes is most compelling. You may not vote for yourself, your team, or other members of your team.

Wrap up (5 Minutes)

Prompt: Which of your computing innovations would bring the most positive change to the school community? Share with your group.

Discuss: With your group and then with the whole class discuss the common characteristics of these computing innovations that would bring the most positive change.

Assessment: Check for Understanding

For Teachers

Check For Understanding Question(s) and solutions can be found in each lesson on Code Studio. These questions can be used for an exit ticket.

For Students

Open a word doc or google doc and copy/paste the following question.

Question

Considering your character's perspective, which computing ideas of your team members seem the best? Which ones are you concerned about?

Standards Alignment

  • CSTA K-12 Computer Science Standards (2017): 3A-IC-24, 3A-IC-27, 3B-IC-25

Next Tutorial

In the next tutorial, we will discuss Code.Org Unit 10 Lesson 3, which describes Describe different types of data.