Libraries.Game.AndroidApplication Documentation

Inherits from: Libraries.Language.Object, Libraries.Game.Application

Actions Documentation

CheckForErrors()

This action queries OpenGL to see if any errors have ocurred in the graphics pipeline, and is used for debugging only.

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Example

Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Example

use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)

Exit()

GetHashCode()

This action gets the hash code for an object.

Return

integer: The integer hash code of the object.

Example

Object o
integer hash = o:GetHashCode()

Log(text value)

Parameters

  • text value

Log(text header, text value)

Parameters

  • text header
  • text value

RequiresOrientationChange(Libraries.Game.AndroidConfiguration config)

ResetOrientationToDefault(Libraries.Game.AndroidConfiguration config)

Setup(Libraries.Game.Game game)