The Glyph class represents a text character that is drawn as part of a Font. It contains all important information for a character of text. This is used internally by the Font class, and most users will never need to interface with this class directl
Inherits from: Libraries.Language.Object
Variable Summary Table
|Libraries.Game.Graphics.Color color||The color of this glyph, or undefined if none is set for this characte|
|integer lengthToGlyph||The amount of white space that precedes the beginning of the drawabl|
|integer verticalAdvance||The amount of vertical distance between this character and the nex|
|integer heightFromBaseLine||How tall the glyph is, relative to the font's base lin|
|integer horizontalAdvance||The amount of horizontal distance between this character and the nex|
|Libraries.Game.Graphics.TextureRegion texture||A TextureRegion that contains the image of the text character. This can be undefined if the character has no visual appearance, e.g. a spac|
Actions Summary Table
|Compare(Libraries.Language.Object object)||This action compares two object hash codes and returns an integer.|
|Equals(Libraries.Language.Object object)||This action determines if two objects are equal based on their hash code values.|
|GetHashCode()||This action gets the hash code for an object.|
This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.
Object o Object t integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smalle
- Libraries.Language.Object: The object to compare to.
integer: The Compare result, Smaller, Equal, or Larger.
This action determines if two objects are equal based on their hash code values.
use Libraries.Language.Object use Libraries.Language.Types.Text Object o Text t boolean result = o:Equals(
- Libraries.Language.Object: The to be compared.
boolean: True if the hash codes are equal and false if they are not equal.
This action gets the hash code for an object.
Object o integer hash = o:GetHashCode
integer: The integer hash code of the object.