Libraries.Game.Physics.OrderIndex Documentation

This class contains a integer that stores the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds. This class also contains another integer that stores which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in. This class is helpful in solving for impulses that will resolve collisions for a collision group in the CollisionSolver3D class.

Inherits from: Libraries.Language.Object

Summary

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetPointIndex()This action returns which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.
GetPointsIndex()This action returns the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.
SetPointIndex(integer index)This action sets which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.
SetPointsIndex(integer index)This action sets the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

GetPointIndex()

This action returns which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.

Return

integer: the index of interest.

GetPointsIndex()

This action returns the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.

Return

integer: the index of interest.

SetPointIndex(integer index)

This action sets which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.

Parameters

SetPointsIndex(integer index)

This action sets the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.

Parameters