Libraries.Game.Physics.OrderIndex Documentation

This class contains a integer that stores the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds. This class also contains another integer that stores which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in. This class is helpful in solving for impulses that will resolve collisions for a collision group in the CollisionSolver3D class.

Inherits from: Libraries.Language.Object

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Example

Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Example

use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)

GetHashCode()

This action gets the hash code for an object.

Return

integer: The integer hash code of the object.

Example

Object o
integer hash = o:GetHashCode()

GetPointIndex()

This action returns which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.

Return

integer: the index of interest.

GetPointsIndex()

This action returns the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.

Return

integer: the index of interest.

SetPointIndex(integer index)

This action sets which CollisionPoint3D inside that LocalCollisionPoints3D of interest that you are interested in.

Parameters

  • integer index: The index of interest.

SetPointsIndex(integer index)

This action sets the index of the LocalCollisionPoints3D that you are interested in in an array of LocalCollisionPoints3Ds.

Parameters

  • integer index: The index of interest.