The ScrollPaneLayout class is used to layout the internal components of the ScrollPane, such as the scroll bars. This class is used internally by the ScrollPane class, and most developers will never need to use this class directly. The following LayoutProperties layout mode constants have special meaning here: * The FILL constant is used to indicate that a component should either set its size as a percentage of the container's size, OR use the pixel value requested (whichever one is larger
Actions Summary Table
|Compare(Libraries.Language.Object object)||This action compares two object hash codes and returns an integer.|
|Equals(Libraries.Language.Object object)||This action determines if two objects are equal based on their hash code values.|
|GetHashCode()||This action gets the hash code for an object.|
|Layout(Libraries.Interface.Controls.Control container, Libraries.Containers.Array<Libraries.Interface.Item2D> items, number containerWidth, number containerHeight)|
This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.
Object o Object t integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smalle
- Libraries.Language.Object: The object to compare to.
integer: The Compare result, Smaller, Equal, or Larger.
This action determines if two objects are equal based on their hash code values.
use Libraries.Language.Object use Libraries.Language.Types.Text Object o Text t boolean result = o:Equals(
- Libraries.Language.Object: The to be compared.
boolean: True if the hash codes are equal and false if they are not equal.
This action gets the hash code for an object.
Object o integer hash = o:GetHashCode
integer: The integer hash code of the object.