Libraries.Game.Graphics.TextureWrap Documentation

This class is used for internal use by the Game class to define the texture wrapping properties of a Texture in OpenGL. Most users will never need to touch this class directly.

Inherits from: Libraries.Language.Object

Variables Table

VariablesDescription
integer CLAMP_TO_EDGE
integer REPEATReturns the current value of the TextureWrap.. Calling this before the TextureWrap has been initialized with ConstructTextureWrap will result in an error.
integer MIRRORED_REPEATConstant values here correspond to the following constant values from GraphicsManager: MIRRORED_REPEAT = GL_MIRRORED_REPEAT CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE REPEAT = GL_REPEAT While currently this code has an extra copy of the constants, an alternative approach would be to declare a GraphicsManager variable here and access the constants through that.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Example

Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

ConstructTextureWrap(integer type)

This action sets the value of the TextureWrap. Note that the TextureWrap can not be used before using this action.

Parameters

  • integer type

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Example

use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)

GetHashCode()

This action gets the hash code for an object.

Return

integer: The integer hash code of the object.

Example

Object o
integer hash = o:GetHashCode()

GetValue()

Returns the current value of the TextureWrap.. Calling this before the TextureWrap has been initialized with ConstructTextureWrap will result in an error.

Return

integer: