Libraries.Game.Graphics.TextureWrap Documentation

This class is used for internal use by the Game class to define the texture wrapping properties of a Texture in OpenGL. Most users will never need to touch this class directly.

Inherits from: Libraries.Language.Object

Summary

Variable Summary Table

VariablesDescription
integer CLAMP_TO_EDGE
integer REPEAT
integer MIRRORED_REPEATConstant values here correspond to the following constant values from GraphicsManager: MIRRORED_REPEAT = GL_MIRRORED_REPEAT CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE REPEAT = GL_REPEAT While currently this code has an extra copy of the constants, an alternative approach would be to declare a GraphicsManager variable here and access the constants through that.

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
ConstructTextureWrap(integer type)This action sets the value of the TextureWrap.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetValue()Returns the current value of the TextureWrap.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

ConstructTextureWrap(integer type)

This action sets the value of the TextureWrap. Note that the TextureWrap can not be used before using this action.

Parameters

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

GetValue()

Returns the current value of the TextureWrap.. Calling this before the TextureWrap has been initialized with ConstructTextureWrap will result in an error.

Return

integer: