Libraries.Game.Collision.Narrowphase.ConvexConvexVertex Documentation

This class stores the values that will be used by the class ConvexConvexFace. This class contains a vertex of a simplex (you can think of a simplex as an umbrella term for a point, a line, a triangle, or a tetrahedron) and a vector that is pointing toward the origin from the face that the current ConvexConvexVertex is a part of.

Inherits from: Libraries.Language.Object

Summary

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetRay()This action returns a vector that is pointing toward the origin.
GetVertex()This action returns where the vertex is.
Set(Libraries.Game.Collision.Narrowphase.ConvexConvexVertex convexConvexVertex)This action sets this ConvexConvexVertex with another ConvexConvexVertex.
SetRay(Libraries.Compute.Vector3 ray)This action sets a vector that is pointing toward the origin.
SetVertex(Libraries.Compute.Vector3 vertex)This action sets where the vertex is.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

GetRay()

This action returns a vector that is pointing toward the origin.

Return

Libraries.Compute.Vector3:

GetVertex()

This action returns where the vertex is.

Return

Libraries.Compute.Vector3:

Set(Libraries.Game.Collision.Narrowphase.ConvexConvexVertex convexConvexVertex)

This action sets this ConvexConvexVertex with another ConvexConvexVertex.

Parameters

SetRay(Libraries.Compute.Vector3 ray)

This action sets a vector that is pointing toward the origin.

Parameters

SetVertex(Libraries.Compute.Vector3 vertex)

This action sets where the vertex is.

Parameters