Libraries.Game.Collision.Narrowphase.ConvexConvexVertex Documentation
This class stores the values that will be used by the class ConvexConvexFace. This class contains a vertex of a simplex (you can think of a simplex as an umbrella term for a point, a line, a triangle, or a tetrahedron) and a vector that is pointing toward the origin from the face that the current ConvexConvexVertex is a part of.
Inherits from: Libraries.Language.Object
Summary
Actions Summary Table
Actions | Description |
---|---|
Compare(Libraries.Language.Object object) | This action compares two object hash codes and returns an integer. |
Equals(Libraries.Language.Object object) | This action determines if two objects are equal based on their hash code values. |
GetHashCode() | This action gets the hash code for an object. |
GetRay() | This action returns a vector that is pointing toward the origin. |
GetVertex() | This action returns where the vertex is. |
Set(Libraries.Game.Collision.Narrowphase.ConvexConvexVertex convexConvexVertex) | This action sets this ConvexConvexVertex with another ConvexConvexVertex. |
SetRay(Libraries.Compute.Vector3 ray) | This action sets a vector that is pointing toward the origin. |
SetVertex(Libraries.Compute.Vector3 vertex) | This action sets where the vertex is. |
Actions Documentation
Compare(Libraries.Language.Object object)
This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.
Example Code
Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)
Parameters
- Libraries.Language.Object: The object to compare to.
Return
integer: The Compare result, Smaller, Equal, or Larger.
Equals(Libraries.Language.Object object)
This action determines if two objects are equal based on their hash code values.
Example Code
use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)
Parameters
- Libraries.Language.Object: The to be compared.
Return
boolean: True if the hash codes are equal and false if they are not equal.
GetHashCode()
This action gets the hash code for an object.
Example Code
Object o
integer hash = o:GetHashCode()
Return
integer: The integer hash code of the object.
GetRay()
This action returns a vector that is pointing toward the origin.
Return
GetVertex()
This action returns where the vertex is.
Return
Set(Libraries.Game.Collision.Narrowphase.ConvexConvexVertex convexConvexVertex)
This action sets this ConvexConvexVertex with another ConvexConvexVertex.
Parameters
SetRay(Libraries.Compute.Vector3 ray)
This action sets a vector that is pointing toward the origin.
Parameters
SetVertex(Libraries.Compute.Vector3 vertex)
This action sets where the vertex is.