Libraries.Game.Graphics.TextureFilter Documentation

This class is used for internal use by the Game class to define the filtering on a Texture in OpenGL. Most users will never need to touch this class directl

Inherits from: Libraries.Language.Object

Summary

Variable Summary Table

VariablesDescription
integer NEARESTConstant values here correspond to the following constant values from GraphicsManager: NEAREST = GL_NEAREST LINEAR = GL_LINEAR MIMAP = GL_LINEAR_MIPMAP_LINEAR MIPMAP_NEAREST_NEAREST = GL_NEAREST_MIPMAP_NEAREST MIPMAP_LINEAR_NEAREST = GL_LINEAR_MIPMAP_NEAREST MIPMAP_NEAREST_LINEAR = GL_NEAREST_MIPMAP_LINEAR MIPMAP_LINEAR_LINEAR = GL_LINEAR_MIPMAP_LINEAR While currently this code has an extra copy of the constants, an alternative approach would be to declare a GraphicsManager variable here and access the constants through tha
integer MIPMAP_NEAREST_LINEAR
integer LINEARConstant values here correspond to the following constant values from GraphicsManager: NEAREST = GL_NEAREST LINEAR = GL_LINEAR MIMAP = GL_LINEAR_MIPMAP_LINEAR MIPMAP_NEAREST_NEAREST = GL_NEAREST_MIPMAP_NEAREST MIPMAP_LINEAR_NEAREST = GL_LINEAR_MIPMAP_NEAREST MIPMAP_NEAREST_LINEAR = GL_NEAREST_MIPMAP_LINEAR MIPMAP_LINEAR_LINEAR = GL_LINEAR_MIPMAP_LINEAR While currently this code has an extra copy of the constants, an alternative approach would be to declare a GraphicsManager variable here and access the constants through tha
integer MIPMAP_LINEAR_LINEAR
integer MIPMAP_LINEAR_NEAREST
integer MIPMAP_NEAREST_NEAREST
integer MIPMAP

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns an integer.
ConstructTextureFilter(integer type)This action sets the value of the TextureFilter.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetValue()Returns the current value of the TextureFilter.
IsMipMap()This action returns whether the currently set value indicates that the Texture is used as part of mip-mappin

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Example Code

Object o
        Object t
        integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smalle

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

ConstructTextureFilter(integer type)

This action sets the value of the TextureFilter. Note that the TextureFilter can not be used before using this actio

Parameters

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode

Return

integer: The integer hash code of the object.

GetValue()

Returns the current value of the TextureFilter. Calling this before the TextureFilter has been initialized with ConstructTextureFilter will result in an erro

Return

integer:

IsMipMap()

This action returns whether the currently set value indicates that the Texture is used as part of mip-mappin

Return

boolean: