Libraries.Compute
Libraries.Compute.MatrixTransform
Libraries.Compute.Statistics
Libraries.Compute.Statistics.Analysis
Libraries.Compute.Statistics.Calculations
Libraries.Compute.Statistics.Charts
Libraries.Compute.Statistics.Clustering
Libraries.Compute.Statistics.Columns
Libraries.Compute.Statistics.DateTimeParsers
Libraries.Compute.Statistics.Distributions
Libraries.Compute.Statistics.Inputs
Libraries.Compute.Statistics.Loaders
Libraries.Compute.Statistics.Predictions
Libraries.Compute.Statistics.Reporting
Libraries.Compute.Statistics.Sorting
Libraries.Compute.Statistics.Tests
Libraries.Compute.Statistics.Transforms
- ColumnFilterTransform
- ColumnRoundTransform
- ColumnRowFilterTransform
- ColumnSplitter
- CombineFramesTransform
- ComponentRotation
- ConvertColumnsToRanksTransform
- CorrelatedComponentRotation
- CorrelationMatrixTransform
- CovarianceMatrixTransform
- CrossTab
- DataFrameExpressionListener
- DataPair
- DataPairComparison
- DataTuple
- DataTupleComparison
- DelimiterColumnSplitter
- RemoveUndefinedRowsTransform
- ReverseTransform
- SplitRowsTransform
- TransformLonger
- TransformWider
- UncorrelatedComponentRotation
Libraries.Compute.Statistics.WindowingActions
Libraries.Containers
Libraries.Containers.Support
Libraries.Curriculum.TurtleProgram
Libraries.Data.Compression
Libraries.Data.Database
Libraries.Data.Database.Strategies
Libraries.Data.Database.Support
Libraries.Data.Formats
- Attribute
- Attributes
- AttributesImplementation
- DataEncoder
- DocumentTypeDefinition
- DocumentTypeDefinitionAttribute
- DocumentTypeDefinitionElement
- DocumentTypeDefinitionEntity
- Element
- ElementImplementation
- ExtensibleMarkupReader
- JavaScriptObjectNotation
- JavaScriptObjectNotationDefaultListener
- JavaScriptObjectNotationError
- JavaScriptObjectNotationLexer
- JavaScriptObjectNotationListener
- JavaScriptObjectNotationParser
- JavaScriptObjectNotationReader
- JavaScriptObjectNotationTerminal
- JavaScriptObjectNotationToken
- MarkupListener
- SeparatedValue
- SeparatedValueFileReader
- SeparatedValueTextReader
Libraries.Data.Formats.ScalableVectorGraphics
Libraries.Game
- AndroidApplication
- AndroidConfiguration
- AndroidDisplay
- AndroidInput
- Application
- ApplicationConfiguration
- Audio3D
- BoundingBox
- DesktopApplication
- DesktopConfiguration
- DesktopDisplay
- DesktopInput
- DialogLayer
- DialogLayerPool
- Disposable
- FocusManager
- Game
- GameDisplay
- GameInput
- GameStateManager
- IOSApplication
- IOSConfiguration
- IOSDisplay
- IOSInput
- InputMonitor
- InputSet
- InputTable
- Item2DDepthComparison
- Item3DDepthComparison
- Layer
- Layer2D
- Layer3D
- MobileInput
- NumberUtilities
- RecentInputTimer
- ScreenResolution
- StandardInput
- WebApplication
- WebConfiguration
- WebDisplay
- WebInput
Libraries.Game.Collision
- BoundingBox2D
- BroadphaseCollision2D
- BroadphaseCollision3D
- ClipVertex2D
- CollisionEdge2D
- CollisionEdge3D
- CollisionIdentifier2D
- CollisionManager2D
- CollisionManager3D
- CollisionPair
- CollisionPoint2D
- CollisionPoint3D
- CollisionPointsResult3D
- DynamicBoundingVolumeTree2D
- DynamicBoundingVolumeTree3D
- DynamicBoundingVolumeTreeNode2D
- DynamicBoundingVolumeTreeNode3D
- EdgeResult2D
- GlobalCollisionPoints2D
- Item2DNode
- Item3DNode
- LocalCollisionPoints2D
- LocalCollisionPoints3D
- PhysicsPosition2D
- PhysicsPosition3D
- Sweep2D
Libraries.Game.Collision.Narrowphase
- ConvexConvexCollisionSolver
- ConvexConvexCollisionSolverNode
- ConvexConvexCollisionSolverResults
- ConvexConvexDistanceSolver
- ConvexConvexFace
- ConvexConvexPairSolver
- ConvexConvexPenetrationDepthSolver
- ConvexConvexPenetrationSolver
- ConvexConvexSimplexSolver
- ConvexConvexSubSimplexClosestResult
- ConvexConvexVertex
- Distance2D
- DistanceInput2D
- DistanceOutput2D
- DistanceProxy2D
- Separation2D
- Simplex2D
- SimplexCache2D
- SimplexVertex2D
- TimeOfImpact2D
- TimeOfImpactInput2D
- TimeOfImpactOutput2D
Libraries.Game.Collision.Shapes
Libraries.Game.Graphics
- AmbientCubemap
- AmbientLight
- BezierCurve
- Blending
- Camera
- Color
- ColorGroup
- ColorNamer
- DefaultVertexAttributes2D
- DirectionalLight
- Drawable
- DrawableShape
- Environment
- FileTextureData
- Filter
- Font
- Format
- FramesPerSecondLabel
- Glyph
- GlyphDrawable
- Gradient
- GraphicsManager
- HierarchyRenderer
- ImageSheet
- IndexData
- Integer32BitBuffer
- Label
- Light
- LinePath
- Mesh
- MeshBuilder
- Model
- Number32BitBuffer
- OrthographicCamera
- Painter2D
- Painter3D
- PerspectiveCamera
- PixelMap
- PointLight
- Renderable
- SharedTexture
- SharedTextureManager
- Skybox
- Texture
- TextureBinder
- TextureData
- TextureDescriptor
- TextureFilter
- TextureRegion
- TextureWrap
- VertexAttribute
- VertexAttributes
- VertexData
- VertexSchematic
Libraries.Game.Graphics.Fonts
- BezierCurveGlyphPoints
- CharacterInformation
- CharacterMap
- CompoundGlyphFlags
- CoordinateContainer
- CoordinateVector
- FontBoundingBox
- FontDrawable
- FontFamily
- FontFileNameComparison
- FontFileReader
- FontImageSheet
- FontKitStrategy
- FontManager
- FontRasterizer
- FontStrategy
- FreeTypeStrategy
- GlobalFontInformationFlags
- GlyphCoordinateFlag
- GlyphProfile
- KerningTable
- KerningValuesList
- Line
- MacStyleFlags
- NameRecord
- PixelIntersection
- QuorumStrategy
- Signed16BitFontUnit
- TrueTypeCollectionData
- TrueTypeCollectionRecords
- TrueTypeFileInformation
- TrueTypeFontTableDirectory
- XCoordinateList
Libraries.Game.Graphics.ModelLoaders
Libraries.Game.Graphics.ModelLoaders.WavefrontObject
Libraries.Game.Graphics.Models
Libraries.Game.Graphics.Models.Data
Libraries.Game.Graphics.Models.OpenGL
Libraries.Game.Graphics.Models.OpenGL.Attributes
Libraries.Game.Graphics.Models.Vulkan
Libraries.Game.Graphics.OpenGL
Libraries.Game.Graphics.Shaders
Libraries.Game.Graphics.Shaders.OpenGL
Libraries.Game.Graphics.Shaders.OpenGL.Fragment
- BezierCurveFragmentShaderOpenGL
- BlockErrorFragmentShaderOpenGL
- BlockFragmentShaderOpenGL
- BorderedFontFragmentShaderOpenGL
- ControlFragmentShaderOpenGL
- CrosshatchPatternControlFragmentShaderOpenGL
- CrosshatchPatternFragmentShaderPartOpenGL
- CrosshatchPatternWedgeFragmentShaderOpenGL
- DashedLinePatternControlFragmentShaderOpenGL
- DashedLinePatternFragmentShaderPartOpenGL
- DashedLinePatternWedgeFragmentShaderOpenGL
- DefaultFragmentShader2DOpenGL
- DefaultFragmentShader3DOpenGL
- DropShadowFragmentShaderOpenGL
- HollowBoxPatternControlFragmentShaderOpenGL
- HollowBoxPatternFragmentShaderPartOpenGL
- HollowBoxPatternWedgeFragmentShaderOpenGL
- HollowCirclePatternControlFragmentShaderOpenGL
- HollowCirclePatternFragmentShaderPartOpenGL
- HollowCirclePatternWedgeFragmentShaderOpenGL
- HollowTrianglePatternControlFragmentShaderOpenGL
- HollowTrianglePatternFragmentShaderPartOpenGL
- HollowTrianglePatternWedgeFragmentShaderOpenGL
- HorizontalDashedLineFragmentShaderOpenGL
- LinePatternControlFragmentShaderOpenGL
- LinePatternFragmentShaderPartOpenGL
- LinePatternWedgeFragmentShaderOpenGL
- SolidBoxPatternControlFragmentShaderOpenGL
- SolidBoxPatternFragmentShaderPartOpenGL
- SolidBoxPatternWedgeFragmentShaderOpenGL
- SolidCirclePatternControlFragmentShaderOpenGL
- SolidCirclePatternFragmentShaderPartOpenGL
- SolidCirclePatternWedgeFragmentShaderOpenGL
- SolidTrianglePatternControlFragmentShaderOpenGL
- SolidTrianglePatternFragmentShaderPartOpenGL
- SolidTrianglePatternWedgeFragmentShaderOpenGL
- VerticalDashedLineFragmentShaderOpenGL
- WedgeFragmentShaderOpenGL
Libraries.Game.Graphics.Shaders.OpenGL.Mapping
- BatchingShaderMapping2DOpenGL
- BezierCurveMappingOpenGL
- BlockErrorShaderMappingOpenGL
- BlockShaderMappingOpenGL
- BorderedFontShaderMappingOpenGL
- ControlShaderMappingOpenGL
- DefaultShaderMapping2DOpenGL
- DefaultShaderMapping3DOpenGL
- DropShadowShaderMappingOpenGL
- HorizontalDashedLineShaderMappingOpenGL
- PatternControlShaderMappingOpenGL
- PatternWedgeShaderMappingOpenGL
- VerticalDashedLineShaderMappingOpenGL
- WedgeShaderMappingOpenGL
Libraries.Game.Graphics.Shaders.OpenGL.Vertex
- BlockErrorVertexShaderOpenGL
- BlockVertexShaderOpenGL
- BorderedFontVertexShaderOpenGL
- ControlVertexShaderOpenGL
- DashedLineVertexShaderOpenGL
- DefaultVertexShader2DOpenGL
- DefaultVertexShader3DOpenGL
- DropShadowVertexShaderOpenGL
- PatternControlVertexShaderOpenGL
- PatternWedgeVertexShaderOpenGL
- WedgeVertexShaderOpenGL
Libraries.Game.Graphics.Shaders.Programs
- BezierCurveShaderProgram
- BlockErrorShaderProgram
- BlockShaderProgram
- BorderedFontShaderProgram
- ControlShaderProgram
- CopyFromSamplerShaderProgram
- CrosshatchPatternControlShaderProgram
- CrosshatchPatternWedgeShaderProgram
- DashedLinePatternControlShaderProgram
- DashedLinePatternWedgeShaderProgram
- DefaultLightingShaderProgram
- DefaultShaderProgram2D
- DefaultShaderProgram3D
- DropShadowShaderProgram
- HollowBoxPatternControlShaderProgram
- HollowBoxPatternWedgeShaderProgram
- HollowCirclePatternControlShaderProgram
- HollowCirclePatternWedgeShaderProgram
- HollowTrianglePatternControlShaderProgram
- HollowTrianglePatternWedgeShaderProgram
- HorizontalDashedLineShaderProgram
- LinePatternControlShaderProgram
- LinePatternWedgeShaderProgram
- ShaderProgram
- ShaderProgramStrategy
- SolidBoxPatternControlShaderProgram
- SolidBoxPatternWedgeShaderProgram
- SolidCirclePatternControlShaderProgram
- SolidCirclePatternWedgeShaderProgram
- SolidTrianglePatternControlShaderProgram
- SolidTrianglePatternWedgeShaderProgram
- VerticalDashedLineShaderProgram
- WedgeShaderProgram
Libraries.Game.Graphics.Shaders.Vulkan
Libraries.Game.Graphics.Shaders.Vulkan.Compute
Libraries.Game.Graphics.Shaders.Vulkan.Fragment
- BlockErrorFragmentShaderVulkan
- BlockFragmentShaderVulkan
- BorderedFontFragmentShaderVulkan
- ControlFragmentShaderVulkan
- CopyFromSamplerFragmentShaderVulkan
- CrosshatchPatternControlFragmentShaderVulkan
- CrosshatchPatternFragmentShaderPartVulkan
- CrosshatchPatternWedgeFragmentShaderVulkan
- DashedLinePatternControlFragmentShaderVulkan
- DashedLinePatternFragmentShaderPartVulkan
- DashedLinePatternWedgeFragmentShaderVulkan
- DefaultFragmentShader2DVulkan
- DefaultLightingFragmentShaderVulkan
- DropShadowFragmentShaderVulkan
- HollowBoxPatternControlFragmentShaderVulkan
- HollowBoxPatternFragmentShaderPartVulkan
- HollowBoxPatternWedgeFragmentShaderVulkan
- HollowCirclePatternControlFragmentShaderVulkan
- HollowCirclePatternFragmentShaderPartVulkan
- HollowCirclePatternWedgeFragmentShaderVulkan
- HollowTrianglePatternControlFragmentShaderVulkan
- HollowTrianglePatternFragmentShaderPartVulkan
- HollowTrianglePatternWedgeFragmentShaderVulkan
- HorizontalDashedLineFragmentShaderVulkan
- LinePatternControlFragmentShaderVulkan
- LinePatternFragmentShaderPartVulkan
- LinePatternWedgeFragmentShaderVulkan
- PatternWedgeFragmentShaderVulkan
- SolidBoxPatternControlFragmentShaderVulkan
- SolidBoxPatternFragmentShaderPartVulkan
- SolidBoxPatternWedgeFragmentShaderVulkan
- SolidCirclePatternControlFragmentShaderVulkan
- SolidCirclePatternFragmentShaderPartVulkan
- SolidCirclePatternWedgeFragmentShaderVulkan
- SolidTrianglePatternControlFragmentShaderVulkan
- SolidTrianglePatternFragmentShaderPartVulkan
- SolidTrianglePatternWedgeFragmentShaderVulkan
- VerticalDashedLineFragmentShaderVulkan
- WedgeFragmentShaderVulkan
Libraries.Game.Graphics.Shaders.Vulkan.Mapping
- BlockErrorShaderMappingVulkan
- BlockShaderMappingVulkan
- BorderedFontShaderMappingVulkan
- ControlShaderMappingVulkan
- CopyFromSamplerShaderMappingVulkan
- DefaultLightingShaderMappingVulkan
- DefaultShaderMapping2DVulkan
- DefaultShaderMapping3DVulkan
- DropShadowShaderMappingVulkan
- HorizontalDashedLineShaderMappingVulkan
- PatternControlShaderMappingVulkan
- PatternWedgeShaderMappingVulkan
- VerticalDashedLineShaderMappingVulkan
- VulkanShaderMapping
- WedgeShaderMappingVulkan
Libraries.Game.Graphics.Shaders.Vulkan.Vertex
- BlockErrorVertexShaderVulkan
- BlockVertexShaderVulkan
- BorderedFontVertexShaderVulkan
- ControlVertexShaderVulkan
- CopyFromSamplerVertexShaderVulkan
- DashedLineVertexShaderVulkan
- DefaultLightingVertexShaderVulkan
- DefaultVertexShader2DVulkan
- DefaultVertexShader3DVulkan
- DropShadowVertexShaderVulkan
- PatternControlVertexShaderVulkan
- PatternWedgeVertexShaderVulkan
- WedgeVertexShaderVulkan
Libraries.Game.Graphics.Triangulation
Libraries.Game.Graphics.Vulkan
- VulkanAttachmentDescription
- VulkanAttachmentReference
- VulkanBuffer
- VulkanClearValue
- VulkanClearValues
- VulkanCommandBuffer
- VulkanCommandPool
- VulkanComputePipeline
- VulkanComputePipelineInfo
- VulkanComputeQueueFamily
- VulkanConstants
- VulkanDescriptorBufferInfo
- VulkanDescriptorImageInfo
- VulkanDescriptorPool
- VulkanDescriptorResourcesInfo
- VulkanDescriptorSet
- VulkanDescriptorSetLayout
- VulkanDescriptorSetLayoutBinding
- VulkanDescriptorSetManager
- VulkanDevice
- VulkanDrawIndirectData
- VulkanDrawIndirectDataMappedMemory
- VulkanDrawQueue3D
- VulkanDrawQueue3DInstanceMappedMemory
- VulkanFence
- VulkanFramebuffer
- VulkanGraphics
- VulkanImage
- VulkanImageInfo
- VulkanImageMemoryBarrier
- VulkanImageView
- VulkanImageViewInfo
- VulkanInstance
- VulkanInteger32BitMappedMemory
- VulkanMemoryAllocator
- VulkanMemoryBarrier
- VulkanNumber32BitMappedMemory
- VulkanNumber64BitMappedMemory
- VulkanOptions
- VulkanPainter2D
- VulkanPainter2DBatch
- VulkanPainter3D
- VulkanPainter3DBatch
- VulkanPhysicalDevice
- VulkanPhysicalDeviceLimits
- VulkanPipeline
- VulkanPipelineCache
- VulkanPipelineColorBlendAttachmentState
- VulkanPipelineInfo
- VulkanPipelineInfoCreator
- VulkanPipelineLayout
- VulkanPushConstantBuffer
- VulkanPushConstantRange
- VulkanQueue
- VulkanQueueFamily
- VulkanRenderPass
- VulkanSampler
- VulkanSamplerInfo
- VulkanSemaphore
- VulkanSubmitInfo
- VulkanSubpassDependency
- VulkanSubpassDescription
- VulkanSurface
- VulkanSwapchain
- VulkanSwapchainInfo
- VulkanTextureManager
- VulkanUtilities
- VulkanVertexInputAttributeDescription
- VulkanVertexInputBindingDescription
Libraries.Game.Graphics.Vulkan.Commands
- BeginRenderPassCommand
- BindComputePipelineCommand
- BindDescriptorSetCommand
- BindIndexBufferCommand
- BindPipelineCommand
- BindVertexBufferCommand
- ComputeShaderDispatchCommand
- CopyBufferCommand
- CopyBufferToImageCommand
- DrawCommand
- DrawIndexedCommand
- DrawIndirectCommand
- EndRenderPassCommand
- PipelineBarrierCommand
- SetPushConstantsCommand
- SetScissorCommand
- SetViewportCommand
- VulkanCommand
Libraries.Game.Physics
- CollisionConstraint3D
- CollisionGroup2D
- CollisionGroup3D
- CollisionPersistentData
- CollisionPositionConstraint
- CollisionSolver2D
- CollisionSolver3D
- CollisionSolverInformation3D
- CollisionVelocityConstraint
- ConstraintDescription3D
- Mass2D
- OrderIndex
- PhysicsProperties2D
- PhysicsProperties3D
- PositionSolver
- SolverConstraint3D
- SolverItem3D
- TimeStep
- VelocityConstraintPoint
Libraries.Game.Physics.Joints
Libraries.Game.Scenes
Libraries.Game.Shapes
Libraries.Interface
Libraries.Interface.Accessibility
Libraries.Interface.Behaviors
Libraries.Interface.Behaviors.Block
Libraries.Interface.Behaviors.Blocks
- BlockDragBehavior
- BlockPaletteAcceptDraggedBlockBehavior
- BlockPaletteHintBehavior
- BlockPaletteItemInsertBehavior
- BlockPaletteNextFocusBehavior
- BlockPalettePreviousFocusBehavior
- BlockPickUpBehavior
- BlockShiftClickBehavior
- CodeEditorAcceptDraggedBlockBehavior
- CodeEditorCommentBehavior
- CodeEditorCopyToClipboardBehavior
- CodeEditorCutToClipboardBehavior
- CodeEditorDeleteBlockBehavior
- CodeEditorEscapeBehavior
- CodeEditorExecuteHintBehavior
- CodeEditorFreeformEditingBehavior
- CodeEditorHintBehavior
- CodeEditorMultipleSelectionDownBehavior
- CodeEditorMultipleSelectionUpBehavior
- CodeEditorNavigateToEndBehavior
- CodeEditorNavigateToStartBehavior
- CodeEditorNewLineBehavior
- CodeEditorOpenPopupMenuBehavior
- CodeEditorPasteFromClipboardBehavior
- CodeEditorPopupMenu
- CodeEditorRedoBehavior
- CodeEditorSelectNextBehavior
- CodeEditorSelectPreviousBehavior
- CodeEditorSelectToEndBehavior
- CodeEditorSelectToStartBehavior
- CodeEditorSelectionDownBehavior
- CodeEditorSelectionUpBehavior
- CodeEditorSmartNavigateDown
- CodeEditorSmartNavigateLeft
- CodeEditorSmartNavigateRight
- CodeEditorSmartNavigateUp
- CodeEditorSwipeBehavior
- CodeEditorUndoBehavior
- EditRegionCopyToClipboardBehavior
- EditRegionCutToClipboardBehavior
- EditRegionPasteFromClipboardBehavior
Libraries.Interface.Behaviors.Controls
- ButtonDownBehavior
- ButtonGroupDownBehavior
- ButtonGroupUpBehavior
- ButtonMouseOffBehavior
- ButtonUpBehavior
- ChartMovableRegressionDragBehavior
- ChartNavigateBehavior
- ChartTouchContinueBehavior
- ChartTouchEndBehavior
- ChartTouchStartBehavior
- ClickDownBehavior
- ClickUpBehavior
- CodeEditorSelectAllBehavior
- ControlActivationBehavior
- DialogEnterBehavior
- DialogEscapeBehavior
- DialogHideBehavior
- FirstLetterNavigateBehavior
- FlowchartNavigateDownBehavior
- FlowchartNavigateLeftBehavior
- FlowchartNavigateRightBehavior
- FlowchartNavigateUpBehavior
- GutterClickBehavior
- ListActivationBehavior
- ListDownBehavior
- ListEndBehavior
- ListHomeBehavior
- ListUpBehavior
- MapNavigateBehavior
- MenuItemShortcutBehavior
- MenuMnemonicBehavior
- MenuRootActivateBehavior
- MenuRootCloseBehavior
- MenuRootDownBehavior
- MenuRootLeftBehavior
- MenuRootRightBehavior
- MenuRootUpBehavior
- MouseOffBehavior
- MouseOnBehavior
- NavigateFocusDownToolBar
- NavigateFocusUpToolBar
- OpenPopupMenuBehavior
- OptionDialogCancelBehavior
- PassthroughBehavior
- ScrollBarDragBehavior
- ScrollableControlMouseScrollBehavior
- ScrollableMenuPanelBeginDraggingBehavior
- ScrollableMenuPanelDragBehavior
- ScrollableMenuPanelScrollBehavior
- ScrollableMenuPanelStopDraggingBehavior
- SpreadsheetActivationBehavior
- SpreadsheetCopyBehavior
- SpreadsheetCutBehavior
- SpreadsheetDownBehavior
- SpreadsheetLeftBehavior
- SpreadsheetPasteBehavior
- SpreadsheetRightBehavior
- SpreadsheetUpBehavior
- TabCloseBehavior
- TabPaneBackwardTabBehavior
- TabPaneCloseTabBehavior
- TabPaneForwardTabBehavior
- TabViewAreaEscapeBehavior
- TextBoxAddIndentationBehavior
- TextBoxCaretMoveBehavior
- TextBoxCaretStartMoveBehavior
- TextBoxCaretToDocumentEndBehavior
- TextBoxCaretToDocumentStartBehavior
- TextBoxCaretToLineEndBehavior
- TextBoxCaretToLineStartBehavior
- TextBoxCaretToTokenEndBehavior
- TextBoxCaretToTokenStartBehavior
- TextBoxClickBehavior
- TextBoxClickEndBehavior
- TextBoxCopyToClipboardBehavior
- TextBoxCutToClipboardBehavior
- TextBoxDeleteBehavior
- TextBoxDeleteToTokenEndBehavior
- TextBoxDeleteToTokenStartBehavior
- TextBoxDoubleClickSelectWordBehavior
- TextBoxInsertBehavior
- TextBoxNewLineBehavior
- TextBoxOpenKeyboardBehavior
- TextBoxOpenPopupMenuBehavior
- TextBoxPageDownBehavior
- TextBoxPageUpBehavior
- TextBoxPasteFromClipboardBehavior
- TextBoxRedoBehavior
- TextBoxRemoveIndentationBehavior
- TextBoxSavePreviousCaretPositionBehavior
- TextBoxSelectAllBehavior
- TextBoxSelectToDocumentEndBehavior
- TextBoxSelectToDocumentStartBehavior
- TextBoxSelectToLineEndBehavior
- TextBoxSelectToLineStartBehavior
- TextBoxSelectToMouseClickBehavior
- TextBoxSelectToTokenEndBehavior
- TextBoxSelectToTokenStartBehavior
- TextBoxSelectWordEndBehavior
- TextBoxSelectWordStartBehavior
- TextBoxStartDeleteBehavior
- TextBoxStartNewLineBehavior
- TextBoxUndoBehavior
- TextBoxWordJumpEndBehavior
- TextBoxWordJumpStartBehavior
- TextFieldCaretMoveBehavior
- TextFieldCaretStartMoveBehavior
- TextFieldCaretToEndBehavior
- TextFieldCaretToStartBehavior
- TextFieldCaretToTokenEndBehavior
- TextFieldCaretToTokenStartBehavior
- TextFieldCopyToClipboardBehavior
- TextFieldCutToClipboardBehavior
- TextFieldDeleteBehavior
- TextFieldDeleteToTokenEndBehavior
- TextFieldDeleteToTokenStartBehavior
- TextFieldDoubleClickSelectWordBehavior
- TextFieldInsertBehavior
- TextFieldPasteFromClipboardBehavior
- TextFieldRedoBehavior
- TextFieldSavePreviousCaretPositionBehavior
- TextFieldSelectAllBehavior
- TextFieldSelectToEndBehavior
- TextFieldSelectToMouseClickBehavior
- TextFieldSelectToStartBehavior
- TextFieldSelectTokenEndBehavior
- TextFieldSelectTokenStartBehavior
- TextFieldStartDeleteBehavior
- TextFieldUndoBehavior
- ToggleTreeViewBehavior
- TreeActivateBehavior
- TreeDoubleClickBehavior
- TreeDownBehavior
- TreeLeftBehavior
- TreeOpenPopupMenuBehavior
- TreeRightBehavior
- TreeSelectFirstBehavior
- TreeSelectLastBehavior
- TreeTableActivationBehavior
- TreeTableCellExpandBehavior
- TreeTableDownBehavior
- TreeTableLeftBehavior
- TreeTableRightBehavior
- TreeTableUpBehavior
- TreeUpBehavior
Libraries.Interface.Behaviors.Scenes.Camera
Libraries.Interface.Behaviors.Scenes.Controls
Libraries.Interface.Behaviors.Scenes.Grid
Libraries.Interface.Behaviors.Scenes.Palette
Libraries.Interface.Behaviors.Scenes.Properties
Libraries.Interface.Behaviors.Scenes.Selection
- SelectScene3DItemBehavior
- SelectSceneItemBehavior
- SelectionCancelBehavior
- SelectionDeleteBehavior
- SelectionHighlightDragBehavior
- SelectionPitchDirectionBehavior
- SelectionResetScaleBehavior
- SelectionRollDirectionBehavior
- SelectionScaleBehavior
- SelectionXDirectionBehavior
- SelectionYDirectionBehavior
- SelectionYawDirectionBehavior
- SelectionZDirectionBehavior
Libraries.Interface.Controls
- AnnotationLineGutter
- Button
- ButtonGroup
- Cell
- CharacterIcon
- Checkbox
- CodeEditorLineNumberGutter
- Column
- Control
- ControlHierarchyRenderer
- ControlLabel
- DefaultTreeItemContent
- Dialog
- FileChooser
- FileFilter
- Gutter
- Icon
- IndentationStrategy
- LineNumberGutter
- List
- ListItem
- ListRenderer
- MenuBar
- MenuItem
- MenuPanel
- MenuPanelBlueprint
- MenuRoot
- MnemonicLabel
- OptionDialog
- PopupMenu
- ProgressBar
- RadioButton
- ScrollBarControl
- ScrollBarTrack
- ScrollPane
- ScrollPaneRenderer
- ScrollPaneRendererAnchor
- ScrollableControl
- ScrollableLineControl
- ScrollableMenuPanel
- Spreadsheet
- Tab
- TabBar
- TabPane
- TabViewArea
- TextBox
- TextBoxRenderer
- TextField
- TextFieldBackground
- ToggleButton
- ToolBar
- Tree
- TreeItem
- TreeItemContent
- TreePanel
- TreeTable
- TreeTableCell
- TreeTableColumn
- TreeTableRow
Libraries.Interface.Controls.Blocks
- ActionBlock
- ActionCallBlock
- AlertBlock
- AssignmentBlock
- Block
- BlockEnvironment
- BlockItem
- BlockLabel
- CheckBlock
- ClassBlock
- CodeEditor
- CodeEditorRenderer
- CommentBlock
- ConstructorBlock
- EditBox
- EditField
- EditRegion
- FreeformBlock
- FreeformBlockListener
- FreeformBlockPart
- FreeformDummyRootBlock
- IfBlock
- MultipleLineBlock
- MultipleLineBlockConnector
- MultipleLineBlockPart
- OutputBlock
- PackageBlock
- RepeatBlock
- ReturnBlock
- RootBlock
- SayBlock
- SingleLineBlock
- UseBlock
Libraries.Interface.Controls.Blocks.Palette
Libraries.Interface.Controls.Charts
- BarChart
- BarChartWriter
- BarComparison
- BarGroupComparison
- BoxPlot
- BoxPlotWriter
- Chart
- ChartAreaPanel
- ChartDisplay
- ChartItem
- ChartLabel
- ChartLine
- ChartLinePointComparison
- ChartPoint
- ChartPointComparison
- ChartWriter
- FlowchartWriter
- GeoMap
- GeoMapWriter
- GroupPanel
- Histogram
- HistogramWriter
- HorizontalAxisPanel
- Legend
- LineChart
- LineChartWriter
- LineSegment
- MapDisplay
- MapReader
- Maps
- MovableRegressionSeries
- PatternOptionConstants
- PatternPalette
- PieChart
- PieChartWriter
- PieSliceComparison
- PlotComparison
- PlotGroupComparison
- Region
- ScatterPlot
- ScatterPlotWriter
- Series
- SharedBarChartParent
- SubRegion
- TwoVariableChart
- VerticalAxisPanel
- ViolinPlot
- ViolinPlotWriter
Libraries.Interface.Controls.Charts.ColorPalettes
Libraries.Interface.Controls.Charts.Displays
Libraries.Interface.Controls.Charts.Flowcharts
Libraries.Interface.Controls.Charts.Graphics
Libraries.Interface.Controls.Layouts
Libraries.Interface.Controls.Scenes
Libraries.Interface.Controls.Scenes.Assets
Libraries.Interface.Controls.Scenes.Blueprints
Libraries.Interface.Controls.Scenes.Dialogs
Libraries.Interface.Controls.Scenes.Items
Libraries.Interface.Controls.Scenes.Items.Highlights
Libraries.Interface.Controls.Scenes.Items.Previews
Libraries.Interface.Controls.Scenes.Layers
Libraries.Interface.Controls.Support
Libraries.Interface.Controls.TextStyles
Libraries.Interface.Events
- BehaviorEvent
- BlockChangeEvent
- BlockChangeListener
- CollisionEvent
- CollisionEvent2D
- CollisionEvent3D
- CollisionListener2D
- CollisionListener3D
- ControlActivationEvent
- ControlActivationListener
- DragAndDropEvent
- DragItemListener
- FileLoadEvent
- FileLoadListener
- FocusEvent
- FocusListener
- GestureEvent
- GestureListener
- GestureProcessor
- GutterEvent
- GutterListener
- KeyboardEvent
- KeyboardListener
- KeyboardProcessor
- MenuChangeEvent
- MenuChangeListener
- MouseEvent
- MouseListener
- MouseMovementListener
- MouseProcessor
- MouseWheelListener
- ProgressBarValueChangedEvent
- ResizeEvent
- ResizeListener
- ResizeProcessor
- SceneEditorChangeEvent
- SceneEditorChangeListener
- ScreenshotEvent
- ScreenshotListener
- SelectionEvent
- SelectionListener
- TabChangeEvent
- TabChangeListener
- TextChangeEvent
- TextChangeListener
- TextInputEvent
- TextInputListener
- TextInputProcessor
- TextureLoadEvent
- TextureLoadListener
- TouchEvent
- TouchListener
- TreeChangeEvent
- TreeChangeListener
- TreeTableChangeEvent
- TreeTableChangeListener
- WebAccessibilityEvent
- WebAccessibilityListener
- WindowFocusEvent
- WindowFocusListener
Libraries.Interface.Forms
Libraries.Interface.Layouts
- AlignedTabFlowLayout
- BarChartLayout
- BoxPlotLayout
- ButtonLayout
- ChartLayout
- FlowLayout
- FormRowLayout
- GeoMapLayout
- GridLayout
- HistogramLayout
- HorizontalTabBarFlowLayout
- LargeTabLayout
- Layout
- LayoutProperties
- LineChartLayout
- ManualLayout
- MenuItemLayout
- PieChartLayout
- ScatterPlotLayout
- ScrollPaneLayout
- SharedBarChartLayout
- SpreadsheetLayout
- StackLayout
- TabBarFlowLayout
- TreeItemLayout
- TreeLayout
- TwoVariableChartLayout
- VerticalMenuLayout
- VerticalTabBarFlowLayout
- ViolinPlotLayout
Libraries.Interface.Mobile
Libraries.Interface.Options
Libraries.Interface.Pages
Libraries.Interface.Selections
Libraries.Interface.Undo
- BlockDeleteEdit
- BlockEdit
- BlockEditManager
- BlockInsertEdit
- Edit
- EditManager
- SceneEditorDeleteEdit
- SceneEditorEditManager
- SceneEditorInsertEdit
- TextBoxDeleteEdit
- TextBoxEdit
- TextBoxEditManager
- TextBoxEditState
- TextBoxInsertEdit
- TextFieldDeleteEdit
- TextFieldEdit
- TextFieldEditManager
- TextFieldEditState
- TextFieldInsertEdit
Libraries.Interface.Vibration
Libraries.Interface.Views
Libraries.Language
Libraries.Language.Compile
- CodeCompletionHandler
- CodeCompletionItem
- CodeCompletionListener
- CodeCompletionRequest
- CodeCompletionResult
- Compiler
- CompilerError
- CompilerErrorCodes
- CompilerErrorManager
- CompilerErrorType
- CompilerListener
- CompilerProfiler
- CompilerRequest
- CompilerResult
- Dependency
- HashListIterator
- Lexer
- Library
- Location
- Parser
- QualifiedName
- QuorumBytecodeListener
- QuorumSourceListener
- Token
Libraries.Language.Compile.Blocks
Libraries.Language.Compile.Context
- AccessModifierContext
- ActionCallContext
- ActionContext
- ActionExpressionListContext
- ActionsNoClassContext
- AdditionContext
- AlertContext
- AlwaysStatementContext
- AndOrContext
- AssignmentDeclaractionContext
- BlockContext
- BooleanContext
- CastContext
- CheckContext
- ClassStatementsContext
- ClassTypeContext
- ConstructorContext
- DetectStatementContext
- DocumentationContext
- EqualsContext
- FormalParameterContext
- FullClassDeclarationContext
- GenericContext
- GenericDeclarationContext
- IfContext
- InequalityContext
- InheritStatementContext
- InheritStatementsContext
- InputContext
- IntegerContext
- IsContext
- LoopContext
- MeContext
- MeVariableAccessContext
- MultiplicationContext
- NoActionsNoClassContext
- NoClassDeclarationContext
- NoClassStatementsContext
- NoTypeAssignmentContext
- NormalAssignmentContext
- NotContext
- NumberContext
- ObjectAssignmentContext
- OutputContext
- PackageContext
- ParentAssignmentContext
- ParentCallContext
- ParentFieldAccessContext
- ParentVariableFunctionCallContext
- ParenthesisContext
- ParseContext
- QualifiedNameContext
- ReturnContext
- SayContext
- StartContext
- StatementContext
- TextContext
- UnaryMinusContext
- UndefinedContext
- UseContext
- VariableFunctionCallContext
Libraries.Language.Compile.Documentation
Libraries.Language.Compile.Hints
Libraries.Language.Compile.Interpreter
Libraries.Language.Compile.Parsing
Libraries.Language.Compile.Symbol
Libraries.Language.Compile.Translate
- ActionCallOpcode
- ActionOpcode
- AlertOpcode
- AlwaysBlockResource
- AssignmentOpcode
- AutoBoxReverseOpcode
- BinaryAndOrOpcode
- BinaryOpcode
- BlankOpcode
- BlockOpcode
- BooleanObjectToBooleanPrimitiveCast
- BooleanPrimitiveToBooleanObjectCast
- BooleanPrimitiveToObjectCast
- BooleanToIntegerCast
- BooleanToNumberCast
- BooleanToTextCast
- BooleanToTextOpcode
- CastOpcode
- ChainedActionCallOpcode
- CheckDetectOpcode
- ClassOpcode
- ComparisonOpcode
- ConcatenateOpcode
- ConditionalOpcode
- CreateObjectOpcode
- DetectBlockOpcode
- ErrorBlockLabels
- ExplicitCastOpcode
- FlipBooleanOpcode
- InputOpcode
- IntegerObjectToIntegerPrimitiveCast
- IntegerPrimitiveToIntegerObjectCast
- IntegerPrimitiveToNumberObjectCast
- IntegerPrimitiveToObjectCast
- IntegerToBooleanCast
- IntegerToNumberCast
- IntegerToTextCast
- IsOpcode
- JarGenerator
- JavaBytecodeClassWriter
- JavaBytecodeFieldWriter
- JavaBytecodeLabel
- JavaBytecodeMethodWriter
- JavaBytecodeOpcodes
- LoopOpcode
- MeOpcode
- NegateUnaryOpcode
- NumberObjectToNumberPrimitiveCast
- NumberPrimitiveToNumberObjectCast
- NumberPrimitiveToObjectCast
- NumberToBooleanCast
- NumberToIntegerCast
- NumberToTextCast
- ObjectToPrimitiveBooleanCast
- ObjectToPrimitiveIntegerCast
- ObjectToPrimitiveNumberCast
- ObjectToPrimitiveTextCast
- OutputOpcode
- QuorumBytecodeConverter
- QuorumConstant
- QuorumOpcode
- ReturnOpcode
- SayOpcode
- TextObjectToTextPrimitiveCast
- TextPrimitiveToObjectCast
- TextPrimitiveToTextObjectCast
- TextToBooleanCast
- TextToIntegerCast
- TextToNumberCast
- TranslateConstants
- UnaryOpcode
Libraries.Language.Debug
Libraries.Language.Errors
Libraries.Language.Support
Libraries.Network
Libraries.Robots.BirdBrain
Libraries.Robots.Lego
Libraries.Robots.Spike
Libraries.Science.Astronomy
Libraries.System
Libraries.System.Blueprints
Libraries.System.Logging
Libraries.Web
Libraries.Web.Page
- Abbreviation
- Area
- Article
- Aside
- Attribute
- AttributeAccepter
- Attributes
- Audio
- Base
- BiDirectionalIsolation
- BiDirectionalOverride
- BlockQuote
- Body
- Bold
- Button
- CalculationOutput
- Canvas
- Cite
- CodeBlock
- Column
- ColumnGroup
- Command
- Comment
- Definition
- DefinitionList
- DefinitionListTerm
- DefinitionTerm
- Deleted
- Details
- Division
- DocumentType
- Embed
- EmbedContent
- Emphasize
- EventAttributeAccepter
- FieldSet
- Figure
- FigureCaption
- FlowContent
- FlowContentAccepter
- Footer
- Form
- FormAttributeAccepter
- GlobalAttributeAccepter
- Header
- HeaderLink
- Heading
- HeadingGroup
- HiddenContent
- Highlight
- Image
- ImageMap
- InlineFrame
- Input
- Inserted
- Italic
- KeyGenerator
- KeyboardAttributeAccepter
- KeyboardInput
- Label
- LanguageCode
- Legend
- LineBreak
- Link
- ListItem
- ListOptions
- MainContent
- MediaAttributeAccepter
- Menu
- MetaData
- MetadataContentAccepter
- MouseAttributeAccepter
- NavigationDivision
- NoRuby
- NoScript
- Option
- OptionGroup
- OrderedList
- OwnerAddress
- PageBreak
- Paragraph
- Parameter
- PerformanceGauge
- PhrasingContentAccepter
- PlainText
- PreformattedText
- ProgressBar
- Quote
- Result
- Ruby
- RubyContext
- SampleOutput
- Script
- Section
- Select
- SmallText
- Source
- Span
- StrikeThrough
- StrongText
- Style
- SubscriptText
- Summary
- SuperscriptText
- TableBody
- TableCaption
- TableData
- TableFooter
- TableHeader
- TableHeaderCell
- TableRow
- TextArea
- Time
- Title
- Track
- UnderlineText
- UnorderedList
- Variable
- Video
- WebGenerator
- WebPage
- WebPageHeader
- WebTable
- WebTag
- WindowAttributeAccepter
- WordBreak
Libraries.Game.Collision.Shapes.Circle Documentation
This class extends the CollisionShape2D by rewritting specific actions that are blueprint actions in CollisionShape2D for the shape of a circle. This class records all of the properties of a circle should have. To display the circle with the properties that you've set, you have to use "use Libraries.Game.Graphics.Drawable".
Inherits from: Libraries.Game.Collision.Shapes.CollisionShape2D, Libraries.Language.Object
Actions Documentation
Compare(Libraries.Language.Object object)
This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.
Parameters
- Libraries.Language.Object: The object to compare to.
Return
integer: The Compare result, Smaller, Equal, or Larger.
Example
Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)
ComputeArea()
This action calculates the area of the circle.
Return
number:
ComputeBoundingBox(Libraries.Game.Collision.BoundingBox2D boundingBox, Libraries.Game.Collision.PhysicsPosition2D transform, integer childIndex)
returns the distance of the point relative to the outside edges of the circle
Parameters
ComputeDistance(Libraries.Game.Collision.PhysicsPosition2D transform, Libraries.Compute.Vector2 point, integer childIndex, Libraries.Compute.Vector2 normalOut)
if the length(
Parameters
- Libraries.Game.Collision.PhysicsPosition2D
- Libraries.Compute.Vector2
- integer childIndex
- Libraries.Compute.Vector2
Return
number:
ComputeMass(Libraries.Game.Physics.Mass2D mass, number density)
This action calculates the mass of the circle. The action assumes that the density of the circle is constant at every point on the circle, therefore, the center of mass of the circle is just at the center of the circle.
Parameters
- Libraries.Game.Physics.Mass2D
- number density
Copy()
This action creates a copy of another circle shape using the properties of the current circle properties.
Return
Equals(Libraries.Language.Object object)
This action determines if two objects are equal based on their hash code values.
Parameters
- Libraries.Language.Object: The to be compared.
Return
boolean: True if the hash codes are equal and false if they are not equal.
Example
use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)
GetChildCount()
Because a circle is a primitive shape, therefore, it is its own child (think of it as a circle makes up a circle).
Return
integer:
GetHashCode()
This action gets the hash code for an object.
Return
integer: The integer hash code of the object.
Example
Object o
integer hash = o:GetHashCode()
GetRadius()
This action returns the radius of the shape.
Return
number:
GetSupportVertex()
This action returns the centroid of the circle relative to the circle's local coordinates.
Return
GetType()
This action gets the type of the shape that is used to collide with another 2D shape.
Return
integer:
GetVertex(integer index)
This action returns the centroid of the circle relative to the circle's local coordinates.
Parameters
- integer index
Return
GetVertexCount()
This action returns 1 for a circle.
Return
integer:
Scale(number scaleX, number scaleY)
Because we don't want to change a circle into an oval shape, so this action will use the first number that you passed in to change the size of the circle so that the circle will still be a circle after the change.
Parameters
- number scaleX
- number scaleY
SetRadius(number radius)
This action sets the radius of the shape.
Parameters
- number radius
SetType(integer type)
This action sets the type of the shape that will be used to collide with another 2D shape.
Parameters
- integer type
TestPoint(Libraries.Game.Collision.PhysicsPosition2D transform, Libraries.Compute.Vector2 point)
This action tests if a point of interest is inside the circular shape.
Parameters
- Libraries.Game.Collision.PhysicsPosition2D: The position and the tilt of the circulat shape relative to the global coordinates.
- Libraries.Compute.Vector2: The point of interest written in global coordinates.
Return
boolean:
On this page
Variables TableAction Documentation- Compare(Libraries.Language.Object object)
- ComputeArea()
- ComputeBoundingBox(Libraries.Game.Collision.BoundingBox2D boundingBox, Libraries.Game.Collision.PhysicsPosition2D transform, integer childIndex)
- ComputeDistance(Libraries.Game.Collision.PhysicsPosition2D transform, Libraries.Compute.Vector2 point, integer childIndex, Libraries.Compute.Vector2 normalOut)
- ComputeMass(Libraries.Game.Physics.Mass2D mass, number density)
- Copy()
- Equals(Libraries.Language.Object object)
- GetChildCount()
- GetHashCode()
- GetRadius()
- GetSupportVertex()
- GetType()
- GetVertex(integer index)
- GetVertexCount()
- Scale(number scaleX, number scaleY)
- SetRadius(number radius)
- SetType(integer type)
- TestPoint(Libraries.Game.Collision.PhysicsPosition2D transform, Libraries.Compute.Vector2 point)
