Libraries.Game.Collision.Narrowphase.TimeOfImpactOutput2D Documentation

This class contains the information that you would receive after a time of impact analysis: if the solver has failed, if the objects are overlapping, if the objects are touching, if the objects have separated, or if the objects' relation to each other is unknown.

Inherits from: Libraries.Language.Object

Summary

Variable Summary Table

VariablesDescription
integer OVERLAPPED
integer UNKNOWN
integer TOUCHING
integer FAILED
integer SEPARATED

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetState()This action gets the state between the collision of the two objects.
GetTime()This action gets the time of imapct time between the two objects.
SetState(integer state)This action sets the state between the collision of two objects.
SetTime(number time)This action sets the time of impact time between the two objects.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

GetState()

This action gets the state between the collision of the two objects.

Return

integer:

GetTime()

This action gets the time of imapct time between the two objects.

Return

number:

SetState(integer state)

This action sets the state between the collision of two objects.

Parameters

SetTime(number time)

This action sets the time of impact time between the two objects.

Parameters