## Libraries.Game.Graphics.Triangulation.Node Documentation

Inherits from: Libraries.Language.Object

## Summary

### Variable Summary Table

VariablesDescription
Libraries.Game.Graphics.Triangulation.Node previousThe next and previous vertex nodes in a polygon rin
number xVertex coordinate
number zZ-order curve val
Libraries.Game.Graphics.Triangulation.Node previousZThe next and previous nodes in z-orde
Libraries.Game.Graphics.Triangulation.Node nextThe next and previous nodes in z-orde
boolean steinerPointSet to true if this node represents a steiner poin
Libraries.Game.Graphics.Triangulation.Node nextZThe next and previous vertex nodes in a polygon rin
integer indexThe corresponding vertex index in the coordinates arr
number yZ-order curve val

### Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns an integer.
Compare(Libraries.Game.Graphics.Triangulation.Node other)Vertex coordinate
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
Set(integer index, number x, number y)Set to true if this node represents a steiner poin

## Actions Documentation

### Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Example Code

``````Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)``````

#### Return

integer: The Compare result, Smaller, Equal, or Larger.

### Compare(Libraries.Game.Graphics.Triangulation.Node other)

Vertex coordinate

integer:

### Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

``````use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)``````

#### Return

boolean: True if the hash codes are equal and false if they are not equal.

### GetHashCode()

This action gets the hash code for an object.

Example Code

``````Object o
integer hash = o:GetHashCode()``````

#### Return

integer: The integer hash code of the object.

### Set(integer index, number x, number y)

Set to true if this node represents a steiner poin