Libraries.Game.Graphics.AmbientCubemap Documentation

Inherits from: Libraries.Language.Object

Variables Table

VariablesDescription
Libraries.Containers.Number32BitArray data

Actions Documentation

Add(Libraries.Game.Graphics.Color color, Libraries.Compute.Vector3 direction)

the addition to apply to the opposite face of the cube mapping.

Parameters

Add(number red, number green, number blue)

Parameters

  • number red
  • number green
  • number blue

Add(Libraries.Game.Graphics.Color color, Libraries.Compute.Vector3 point, Libraries.Compute.Vector3 target, number intensity)

the addition to apply to the opposite face of the cube mapping.

Parameters

Add(Libraries.Game.Graphics.Color color)

Add(number red, number green, number blue, number x, number y, number z)

Parameters

  • number red
  • number green
  • number blue
  • number x
  • number y
  • number z

Clamp()

action GetColor(integer side) returns Color ... end

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Example

Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Empty()

action GetColor(integer side) returns Color ... end

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Example

use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)

GetDataAtIndex(integer index)

Returns an element of the array at the given index. This is included to make it easier to access the data from the plugins.

Parameters

  • integer index

Return

number:

GetHashCode()

This action gets the hash code for an object.

Return

integer: The integer hash code of the object.

Example

Object o
integer hash = o:GetHashCode()

SetColor(Libraries.Game.Graphics.Color newColor)

Returns an element of the array at the given index. This is included to make it easier to access the data from the plugins.

Parameters

SetColor(number red, number green, number blue)

Parameters

  • number red
  • number green
  • number blue

SetData(Libraries.Game.Graphics.AmbientCubemap cube)

SetData(Libraries.Containers.Number32BitArray copy)