Libraries.Game.Collision.Narrowphase.Separation2D Documentation

This action calculates the separation between shapes A and B depending on the type of collision that has happened between shapes A and B.

Inherits from: Libraries.Language.Object

Summary

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
Evaluate(integer indexA, integer indexB, number t)
FindMinimumSeparation(Libraries.Containers.Array<integer> indices, number t)
GetHashCode()This action gets the hash code for an object.
Initialize(Libraries.Game.Collision.Narrowphase.SimplexCache2D cache, number t1)
SetProxyA(Libraries.Game.Collision.Narrowphase.DistanceProxy2D proxy)This action sets the DistanceProxy2D that is associated with shape A.
SetProxyB(Libraries.Game.Collision.Narrowphase.DistanceProxy2D proxy)This action sets the DistanceProxy2D that is associated with shape B.
SetSweepA(Libraries.Game.Collision.Sweep2D sweep)This action sets the Sweep2D that is associated with shape A.
SetSweepB(Libraries.Game.Collision.Sweep2D sweep)This action sets the Sweep2D that is associated with shape B.

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

Evaluate(integer indexA, integer indexB, number t)

Parameters

Return

number

FindMinimumSeparation(Libraries.Containers.Array<integer> indices, number t)

Parameters

Return

number

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

Initialize(Libraries.Game.Collision.Narrowphase.SimplexCache2D cache, number t1)

Parameters

Return

number

SetProxyA(Libraries.Game.Collision.Narrowphase.DistanceProxy2D proxy)

This action sets the DistanceProxy2D that is associated with shape A.

Parameters

SetProxyB(Libraries.Game.Collision.Narrowphase.DistanceProxy2D proxy)

This action sets the DistanceProxy2D that is associated with shape B.

Parameters

SetSweepA(Libraries.Game.Collision.Sweep2D sweep)

This action sets the Sweep2D that is associated with shape A.

Parameters

SetSweepB(Libraries.Game.Collision.Sweep2D sweep)

This action sets the Sweep2D that is associated with shape B.

Parameters