Libraries.Interface.Controls.Charts.Graphics.WedgeShaderMapping Documentation

Inherits from: Libraries.Game.Graphics.Shaders.DefaultShaderMapping2D, Libraries.Game.Graphics.Shaders.ShaderMapping, Libraries.Language.Object

Summary

Actions Summary Table

ActionsDescription
Begin(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Camera camera)
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns an integer.
End(Libraries.Game.Graphics.Shaders.ShaderProgram program)
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
MapInputs(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Renderable renderable)
MapInputs(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Drawable drawable)

Actions Documentation

Begin(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Camera camera)

Parameters

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Example Code

Object o
        Object t
        integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

End(Libraries.Game.Graphics.Shaders.ShaderProgram program)

Parameters

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

MapInputs(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Renderable renderable)

Parameters

MapInputs(Libraries.Game.Graphics.Shaders.ShaderProgram program, Libraries.Game.Graphics.Drawable drawable)

Parameters