Libraries.Game.Graphics.OpenGLConstants Documentation
Inherits from: Libraries.Language.Object
Variables Table
Variables | Description |
---|---|
integer GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS | |
integer GL_VIEW_COMPATIBILITY_CLASS | |
integer GL_COMPRESSED_RG_RGTC2 | |
integer GL_UNSIGNED_INT_SAMPLER_2D_ARRAY | |
integer GL_NO_RESET_NOTIFICATION | |
integer GL_UNSIGNED_INT_VEC4 | |
integer GL_INDEX_CLEAR_VALUE | |
integer GL_MAX_COMBINED_DIMENSIONS | |
integer GL_GEOMETRY_TEXTURE | |
integer GL_TEXTURE_TARGET | |
integer GL_ARRAY_STRIDE | |
integer GL_RG16_SNORM | |
integer GL_NORMAL_ARRAY_POINTER_EXT | |
integer GL_FLOAT_MAT4 | |
integer GL_INTENSITY8 | |
integer GL_UNSIGNED_SHORT_5_6_5_REV | |
integer GL_RGB5_A1 | |
integer GL_INVALID_VALUE | |
integer GL_DEBUG_TYPE_ERROR_ARB | |
integer GL_COMPUTE_SUBROUTINE_UNIFORM | |
integer GL_GREEN | |
integer GL_LIGHT_MODEL_TWO_SIDE | |
integer GL_SAMPLES_PASSED | |
integer GL_COMPRESSED_RGBA8_ETC2_EAC | |
integer GL_MAX_DRAW_BUFFERS | |
integer GL_TRANSFORM_FEEDBACK_BARRIER_BIT | |
integer GL_COMPUTE_SUBROUTINE | |
integer GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | |
integer GL_POINT_SMOOTH | |
integer GL_DRAW_BUFFER4 | |
integer GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS | |
integer GL_LIGHT0 | |
integer GL_MAX_FRAMEBUFFER_LAYERS | |
integer GL_MAJOR_VERSION | |
integer GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | |
integer GL_INDEX_ARRAY_COUNT_EXT | |
integer GL_SAMPLER_2D_MULTISAMPLE_ARRAY | |
integer GL_UNSIGNED_SHORT_5_6_5 | |
integer GL_POINTS | |
integer GL_4D_COLOR_TEXTURE | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER | |
integer GL_MAX_VARYING_COMPONENTS | |
integer GL_UNSIGNED_INT_10F_11F_11F_REV | |
integer GL_BUFFER | |
integer GL_COLOR_MATERIAL_FACE | |
integer GL_COMPRESSED_RGB | |
integer GL_UNSIGNED_INT_SAMPLER_2D | |
integer GL_TEXTURE_MAG_FILTER | |
integer GL_MAX_PROJECTION_STACK_DEPTH | |
integer GL_CLEAR_TEXTURE | |
integer GL_LIGHT7 | |
integer GL_NEAREST | |
integer GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY | |
integer GL_VIEW_CLASS_32_BITS | |
integer GL_STENCIL_CLEAR_VALUE | |
integer GL_R16I | |
integer GL_DOUBLE_MAT2 | |
integer GL_READ_PIXELS | |
integer GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST | |
integer GL_SUBPIXEL_BITS | |
integer GL_QUERY_BY_REGION_WAIT_INVERTED | |
integer GL_EYE_PLANE | |
integer GL_MAX_VIEWPORTS | |
integer GL_DEBUG_SEVERITY_LOW_ARB | |
integer GL_UNSIGNED_BYTE | |
integer GL_TEXTURE12 | |
integer GL_SAMPLE_SHADING_ARB | |
integer GL_TEXTURE_RESIDENT | |
integer GL_PIXEL_MAP_A_TO_A_SIZE | |
integer GL_TEXTURE_BLUE_SIZE | |
integer GL_AUX0 | |
integer GL_COLOR_INDEX1_EXT | |
integer GL_COLOR_ATTACHMENT17 | |
integer GL_TEXTURE25 | |
integer GL_FRACTIONAL_ODD | |
integer GL_MAX_IMAGE_SAMPLES | |
integer GL_CLIPPING_INPUT_PRIMITIVES_ARB | |
integer GL_UNIFORM_BUFFER | |
integer GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS | |
integer GL_R8I | |
integer GL_UNIFORM_BLOCK | |
integer GL_MAX_FRAGMENT_UNIFORM_VECTORS | |
integer GL_TEXTURE_COMPRESSED_BLOCK_SIZE | |
integer GL_SMOOTH_POINT_SIZE_RANGE | |
integer GL_TRIANGLE_FAN | |
integer GL_PROJECTION_STACK_DEPTH | |
integer GL_TEXTURE0 | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER | |
integer GL_PIXEL_MAP_S_TO_S_SIZE | |
integer GL_POLYGON_OFFSET_POINT | |
integer GL_TEXTURE_BINDING_3D | |
integer GL_CULL_FACE | |
integer GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB | |
integer GL_CURRENT_RASTER_POSITION_VALID | |
integer GL_RGB | |
integer GL_BUFFER_DATA_SIZE | |
integer GL_SIGNALED | |
integer GL_FEEDBACK_BUFFER_POINTER | |
integer GL_TEXTURE_VIEW_NUM_LEVELS | |
integer GL_TEXTURE_3D | |
integer GL_UNSIGNED_INT_SAMPLER_3D | |
integer GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR | |
integer GL_MAX_ELEMENTS_INDICES_WIN | |
integer GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE | |
integer GL_MAP1_NORMAL | |
integer GL_CLEAR_BUFFER | |
integer GL_TEXTURE_WIDTH | |
integer GL_PROGRAM | |
integer GL_MAX_LIST_NESTING | |
integer GL_TEXTURE20 | |
integer GL_VERTICES_SUBMITTED_ARB | |
integer GL_PROXY_TEXTURE_CUBE_MAP | |
integer GL_GREEN_BITS | |
integer GL_CONTEXT_ROBUST_ACCESS | |
integer GL_INDEX_ARRAY | |
integer GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT | |
integer GL_READ_ONLY | |
integer GL_TEXTURE_CUBE_MAP_NEGATIVE_X | |
integer GL_TRANSFORM_FEEDBACK_PAUSED | |
integer GL_SAMPLE_COVERAGE | |
integer GL_UNKNOWN_CONTEXT_RESET_ARB | |
integer GL_POINT_SIZE | |
integer GL_INNOCENT_CONTEXT_RESET_ARB | |
integer GL_VERTEX_ATTRIB_ARRAY_NORMALIZED | |
integer GL_IMAGE_CLASS_1_X_8 | |
integer GL_TEXTURE_INTENSITY_SIZE | |
integer GL_PIXEL_MAP_R_TO_R_SIZE | |
integer GL_RG8I | |
integer GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY | |
integer GL_STENCIL_FAIL | |
integer GL_MAX_FRAGMENT_UNIFORM_COMPONENTS | |
integer GL_MATRIX_MODE | |
integer GL_FRAMEBUFFER_BLEND | |
integer GL_POLYGON | |
integer GL_TEXTURE4 | |
integer GL_LUMINANCE_ALPHA | |
integer GL_COLOR_ARRAY_STRIDE_EXT | |
integer GL_SRGB_READ | |
integer GL_CLIP_DISTANCE4 | |
integer GL_BUFFER_VARIABLE | |
integer GL_ZERO | |
integer GL_GEOMETRY_SHADER_INVOCATIONS | |
integer GL_POINT_SIZE_RANGE | |
integer GL_TEXTURE2 | |
integer GL_TEXTURE9 | |
integer GL_READ_PIXELS_TYPE | |
integer GL_VERTEX_SUBROUTINE_UNIFORM | |
integer GL_UNPACK_SKIP_IMAGES | |
integer GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS | |
integer GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB | |
integer GL_BGR_INTEGER | |
integer GL_BGRA | |
integer GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
integer GL_FRAMEBUFFER_DEFAULT_HEIGHT | |
integer GL_RGB8 | |
integer GL_MAX_DEPTH_TEXTURE_SAMPLES | |
integer GL_C4F_N3F_V3F | |
integer GL_VIEW_CLASS_48_BITS | |
integer GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB | |
integer GL_RGBA | |
integer GL_CURRENT_RASTER_TEXTURE_COORDS | |
integer GL_ONE_MINUS_DST_ALPHA | |
integer GL_3D_COLOR | |
integer GL_STENCIL_FUNC | |
integer GL_STACK_OVERFLOW | |
integer GL_NUM_SHADING_LANGUAGE_VERSIONS | |
integer GL_MAX_GEOMETRY_SHADER_INVOCATIONS | |
integer GL_COLOR_TABLE_RED_SIZE_EXT | |
integer GL_PRIMITIVE_RESTART_INDEX | |
integer GL_T2F_C4UB_V3F | |
integer GL_POLYGON_MODE | |
integer GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB | |
integer GL_CURRENT_QUERY | |
integer GL_RGB16F | |
integer GL_EDGE_FLAG | |
integer GL_STENCIL_PASS_DEPTH_PASS | |
integer GL_SRC1_ALPHA | |
integer GL_LINE_SMOOTH | |
integer GL_MAP2_TEXTURE_COORD_4 | |
integer GL_RG16F | |
integer GL_T2F_N3F_V3F | |
integer GL_ACCUM | |
integer GL_RGBA_INTEGER | |
integer GL_BLUE_SCALE | |
integer GL_PIXEL_UNPACK_BUFFER | |
integer GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS | |
integer GL_MAX_COMBINED_IMAGE_UNIFORMS | |
integer GL_UNSIGNED_INT_ATOMIC_COUNTER | |
integer GL_DEPTH_RANGE | |
integer GL_GREEN_SCALE | |
integer GL_ARRAY_SIZE | |
integer GL_TRANSFORM_FEEDBACK_BUFFER | |
integer GL_EDGE_FLAG_ARRAY_EXT | |
integer GL_CLIP_DISTANCE5 | |
integer GL_ACTIVE_SUBROUTINE_MAX_LENGTH | |
integer GL_COPY_INVERTED | |
integer GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS | |
integer GL_ONE_MINUS_SRC_ALPHA | |
integer GL_MAX_DEBUG_MESSAGE_LENGTH | |
integer GL_VIEW_CLASS_S3TC_DXT3_RGBA | |
integer GL_UNSIGNED_INT_IMAGE_CUBE | |
integer GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB | |
integer GL_ALREADY_SIGNALED | |
integer GL_TEXTURE_VIEW | |
integer GL_MAP2_TEXTURE_COORD_2 | |
integer GL_COLOR_INDEX | |
integer GL_STATIC_COPY | |
integer GL_LOGIC_OP_MODE | |
integer GL_SAMPLER_CUBE | |
integer GL_STENCIL_BACK_FUNC | |
integer GL_C3F_V3F | |
integer GL_CLIENT_ATTRIB_STACK_DEPTH | |
integer GL_LOAD | |
integer GL_PROGRAM_SEPARABLE | |
integer GL_ACTIVE_SUBROUTINES | |
integer GL_UNIFORM_TYPE | |
integer GL_CLIP_DISTANCE3 | |
integer GL_UNIFORM | |
integer GL_UNSIGNED_INT_IMAGE_2D | |
integer GL_FRAMEBUFFER_DEFAULT_SAMPLES | |
integer GL_RED_BITS | |
integer GL_QUERY_BY_REGION_WAIT | |
integer GL_REFERENCED_BY_GEOMETRY_SHADER | |
integer GL_VERTEX_ARRAY_TYPE | |
integer GL_TESS_EVALUATION_SHADER | |
integer GL_EDGE_FLAG_ARRAY_STRIDE_EXT | |
integer GL_BOOL_VEC4 | |
integer GL_IMAGE_FORMAT_COMPATIBILITY_TYPE | |
integer GL_LOWER_LEFT | |
integer GL_IMAGE_1D | |
integer GL_INTERNALFORMAT_STENCIL_SIZE | |
integer GL_SELECTION_BUFFER_SIZE | |
integer GL_FEEDBACK_BUFFER_TYPE | |
integer GL_FRAMEBUFFER_COMPLETE | |
integer GL_EDGE_FLAG_ARRAY_POINTER | |
integer GL_INTERNALFORMAT_GREEN_TYPE | |
integer GL_ACTIVE_UNIFORM_BLOCKS | |
integer GL_PACK_IMAGE_HEIGHT | |
integer GL_DEPTH_STENCIL_ATTACHMENT | |
integer GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH | |
integer GL_COMPRESSED_R11_EAC | |
integer GL_TEXTURE_DEPTH_SIZE | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER | |
integer GL_BLEND_SRC_RGB | |
integer GL_FLOAT_MAT3 | |
integer GL_GEOMETRY_INPUT_TYPE | |
integer GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER | |
integer GL_VIEW_CLASS_S3TC_DXT5_RGBA | |
integer GL_STENCIL_BUFFER_BIT | |
integer GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS | |
integer GL_MAX_COLOR_ATTACHMENTS | |
integer GL_WAIT_FAILED | |
integer GL_REFERENCED_BY_VERTEX_SHADER | |
integer GL_VERTEX_PROGRAM_POINT_SIZE | |
integer GL_NUM_ACTIVE_VARIABLES | |
integer GL_UNSIGNED_INT_IMAGE_1D | |
integer GL_DEBUG_SEVERITY_LOW | |
integer GL_TRIANGLE_STRIP | |
integer GL_PRIMITIVES_SUBMITTED_ARB | |
integer GL_TEXTURE_BINDING_1D | |
integer GL_RENDER | |
integer GL_LIGHT_MODEL_AMBIENT | |
integer GL_DRAW_BUFFER | |
integer GL_CURRENT_INDEX | |
integer GL_READ_FRAMEBUFFER | |
integer GL_SAMPLER_2D_MULTISAMPLE | |
integer GL_QUERY_BUFFER | |
integer GL_TEXTURE_BIT | |
integer GL_TEXTURE_CUBE_MAP_POSITIVE_Z | |
integer GL_POLYGON_OFFSET_LINE | |
integer GL_RENDERBUFFER_HEIGHT | |
integer GL_BUFFER_BINDING | |
integer GL_MAX_FRAGMENT_INTERPOLATION_OFFSET | |
integer GL_TEXTURE_RECTANGLE | |
integer GL_BGR | |
integer GL_MAP1_TEXTURE_COORD_4 | |
integer GL_BGR_EXT | |
integer GL_TEXTURE_DEPTH_TYPE | |
integer GL_SAMPLER_3D | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER | |
integer GL_IMAGE_CLASS_1_X_16 | |
integer GL_VERTEX_BINDING_DIVISOR | |
integer GL_FRAMEBUFFER_DEFAULT_WIDTH | |
integer GL_ZOOM_Y | |
integer GL_IMAGE_BINDING_NAME | |
integer GL_POLYGON_SMOOTH | |
integer GL_CONSTANT_ATTENUATION | |
integer GL_VERTEX_SHADER | |
integer GL_RENDERBUFFER_ALPHA_SIZE | |
integer GL_GEOMETRY_SHADER_BIT | |
integer GL_VERSION_4_3 | |
integer GL_POINT_FADE_THRESHOLD_SIZE | |
integer GL_POINT_BIT | |
integer GL_VERSION_1_4 | |
integer GL_INT_SAMPLER_CUBE_MAP_ARRAY | |
integer GL_IMAGE_CLASS_10_10_10_2 | |
integer GL_MAX_HEIGHT | |
integer GL_LIGHT1 | |
integer GL_DYNAMIC_DRAW | |
integer GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | |
integer GL_AUX1 | |
integer GL_NUM_VIRTUAL_PAGE_SIZES_ARB | |
integer GL_TEXTURE26 | |
integer GL_DEBUG_LOGGED_MESSAGES | |
integer GL_COPY_READ_BUFFER_BINDING | |
integer GL_COLOR_ATTACHMENT21 | |
integer GL_AND_REVERSE | |
integer GL_PIXEL_MAP_I_TO_G_SIZE | |
integer GL_FRAMEBUFFER_RENDERABLE | |
integer GL_VERTEX_ARRAY | |
integer GL_R3_G3_B2 | |
integer GL_CLIP_PLANE1 | |
integer GL_PHONG_HINT_WIN | |
integer GL_POINT_SIZE_GRANULARITY | |
integer GL_SYNC_CL_EVENT_ARB | |
integer GL_QUERY_BUFFER_BARRIER_BIT | |
integer GL_TESS_GEN_POINT_MODE | |
integer GL_PROGRAM_BINARY_RETRIEVABLE_HINT | |
integer GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB | |
integer GL_VERTEX_ATTRIB_ARRAY_TYPE | |
integer GL_IS_PER_PATCH | |
integer GL_SPOT_DIRECTION | |
integer GL_DRAW_INDIRECT_BUFFER | |
integer GL_MAX_NAME_STACK_DEPTH | |
integer GL_PROGRAM_PIPELINE_BINDING | |
integer GL_REFERENCED_BY_FRAGMENT_SHADER | |
integer GL_GET_TEXTURE_IMAGE_TYPE | |
integer GL_DST_ALPHA | |
integer GL_ACTIVE_ATOMIC_COUNTER_BUFFERS | |
integer GL_INDEX_ARRAY_STRIDE | |
integer GL_COPY_WRITE_BUFFER | |
integer GL_COLOR_ATTACHMENT11 | |
integer GL_QUAD_STRIP | |
integer GL_COMPRESSED_RGB8_ETC2 | |
integer GL_MAX_TESS_CONTROL_INPUT_COMPONENTS | |
integer GL_INT_IMAGE_2D_MULTISAMPLE | |
integer GL_MAX_VERTEX_ATTRIB_STRIDE | |
integer GL_CONTEXT_LOST | |
integer GL_CLIP_PLANE4 | |
integer GL_POLYGON_OFFSET_FILL | |
integer GL_STENCIL_BACK_VALUE_MASK | |
integer GL_SELECTION_BUFFER_POINTER | |
integer GL_CONTEXT_COMPATIBILITY_PROFILE_BIT | |
integer GL_IMAGE_TEXEL_SIZE | |
integer GL_MANUAL_GENERATE_MIPMAP | |
integer GL_AUX2 | |
integer GL_INTERNALFORMAT_BLUE_SIZE | |
integer GL_NOTEQUAL | |
integer GL_NORMAL_ARRAY | |
integer GL_OBJECT_TYPE | |
integer GL_TEXTURE_COORD_ARRAY | |
integer GL_COLOR_ATTACHMENT27 | |
integer GL_ELEMENT_ARRAY_BARRIER_BIT | |
integer GL_TEXTURE_BORDER | |
integer GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS | |
integer GL_MAX_EVAL_ORDER | |
integer GL_OR | |
integer GL_IMAGE_COMPATIBILITY_CLASS | |
integer GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB | |
integer GL_TEXTURE_SWIZZLE_G | |
integer GL_R16UI | |
integer GL_COMPATIBLE_SUBROUTINES | |
integer GL_AUX_BUFFERS | |
integer GL_MIN_SAMPLE_SHADING_VALUE_ARB | |
integer GL_FIXED_ONLY | |
integer GL_MAX_SPARSE_TEXTURE_SIZE_ARB | |
integer GL_TEXTURE_COORD_ARRAY_POINTER | |
integer GL_TESS_CONTROL_SHADER_BIT | |
integer GL_MAX_TESS_GEN_LEVEL | |
integer GL_SYNC_GPU_COMMANDS_COMPLETE | |
integer GL_IMAGE_BINDING_LAYER | |
integer GL_IMAGE_CLASS_4_X_8 | |
integer GL_LIGHT6 | |
integer GL_MAX_DEBUG_MESSAGE_LENGTH_ARB | |
integer GL_COMPUTE_SHADER_INVOCATIONS_ARB | |
integer GL_ALPHA8 | |
integer GL_MODELVIEW_MATRIX | |
integer GL_MAX_DEPTH | |
integer GL_MAP2_VERTEX_4 | |
integer GL_TEXTURE_ENV | |
integer GL_PROGRAM_POINT_SIZE | |
integer GL_FOG_END | |
integer GL_SAMPLE_ALPHA_TO_ONE | |
integer GL_LOSE_CONTEXT_ON_RESET_ARB | |
integer GL_CLIP_PLANE0 | |
integer GL_AMBIENT_AND_DIFFUSE | |
integer GL_SHADER_INCLUDE_ARB | |
integer GL_MAX_COMBINED_ATOMIC_COUNTERS | |
integer GL_TEXTURE_LOD_BIAS | |
integer GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH | |
integer GL_GREEN_BIAS | |
integer GL_TEXTURE_ALPHA_TYPE | |
integer GL_MAX_WIDTH | |
integer GL_SPARSE_BUFFER_PAGE_SIZE_ARB | |
integer GL_QUADRATIC_ATTENUATION | |
integer GL_R | |
integer GL_SRC_ALPHA_SATURATE | |
integer GL_CONSTANT_ALPHA | |
integer GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS | |
integer GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | |
integer GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY | |
integer GL_COLOR_ATTACHMENT0 | |
integer GL_POLYGON_SMOOTH_HINT | |
integer GL_COLOR_ATTACHMENT5 | |
integer GL_UNSIGNED_INT_SAMPLER_2D_RECT | |
integer GL_DEBUG_TYPE_PERFORMANCE | |
integer GL_CURRENT_BIT | |
integer GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
integer GL_DECR_WRAP | |
integer GL_MAP_COHERENT_BIT | |
integer GL_MAX_ELEMENT_INDEX | |
integer GL_NAME_STACK_DEPTH | |
integer GL_DRAW_INDIRECT_BUFFER_BINDING | |
integer GL_DEPTH_SCALE | |
integer GL_CULL_FACE_MODE | |
integer GL_RG8 | |
integer GL_STREAM_DRAW | |
integer GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET | |
integer GL_SAMPLE_POSITION | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER | |
integer GL_IMAGE_2D_MULTISAMPLE_ARRAY | |
integer GL_TEXTURE_GEN_Q | |
integer GL_CLAMP_TO_BORDER | |
integer GL_QUERY_NO_WAIT_INVERTED | |
integer GL_BUFFER_SIZE | |
integer GL_CLIP_DISTANCE7 | |
integer GL_FRAMEBUFFER_UNSUPPORTED | |
integer GL_FRAGMENT_SUBROUTINE | |
integer GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | |
integer GL_REPLACE | |
integer GL_STREAM_COPY | |
integer GL_INDEX_ARRAY_TYPE | |
integer GL_INDEX_WRITEMASK | |
integer GL_SHADER_TYPE | |
integer GL_EVAL_BIT | |
integer GL_LINEAR | |
integer GL_COMPRESSED_RG11_EAC | |
integer GL_DRAW_BUFFER11 | |
integer GL_BACK | |
integer GL_UNSIGNED_INT_SAMPLER_BUFFER | |
integer GL_VERTEX_ARRAY_BINDING | |
integer GL_POLYGON_STIPPLE_BIT | |
integer GL_LINE_LOOP | |
integer GL_TEXTURE_CUBE_MAP | |
integer GL_INT_IMAGE_3D | |
integer GL_ANY_SAMPLES_PASSED | |
integer GL_MAX_ELEMENTS_VERTICES | |
integer GL_MAP_WRITE_BIT | |
integer GL_TEXTURE_UPDATE_BARRIER_BIT | |
integer GL_SYNC_FLAGS | |
integer GL_TEXTURE30 | |
integer GL_LOCATION | |
integer GL_MAX_TEXTURE_SIZE | |
integer GL_QUERY_WAIT_INVERTED | |
integer GL_PRIMITIVES_GENERATED | |
integer GL_HIGH_INT | |
integer GL_INT_IMAGE_CUBE | |
integer GL_INT_SAMPLER_1D_ARRAY | |
integer GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET | |
integer GL_RGB8_SNORM | |
integer GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES | |
integer GL_PROGRAM_INPUT | |
integer GL_DEPTH_COMPONENT | |
integer GL_RED_SCALE | |
integer GL_VERSION_4_5 | |
integer GL_MAX_SAMPLE_MASK_WORDS | |
integer GL_COLOR_TABLE_ALPHA_SIZE_EXT | |
integer GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB | |
integer GL_DEBUG_SOURCE_THIRD_PARTY_ARB | |
integer GL_PACK_COMPRESSED_BLOCK_HEIGHT | |
integer GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS | |
integer GL_TEXTURE_HEIGHT | |
integer GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | |
integer GL_MAP1_TEXTURE_COORD_1 | |
integer GL_ALPHA | |
integer GL_UNSIGNED_SHORT_5_5_5_1 | |
integer GL_PROJECTION | |
integer GL_FRAGMENT_SHADER | |
integer GL_MIN_SAMPLE_SHADING_VALUE | |
integer GL_PIXEL_MAP_I_TO_R | |
integer GL_ANY_SAMPLES_PASSED_CONSERVATIVE | |
integer GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT | |
integer GL_MAX_FRAMEBUFFER_WIDTH | |
integer GL_TRUE | |
integer GL_DEPTH_COMPONENT32 | |
integer GL_ALPHA_TEST_FUNC | |
integer GL_NUM_PROGRAM_BINARY_FORMATS | |
integer GL_DEPTH_COMPONENT16 | |
integer GL_TESS_CONTROL_SUBROUTINE | |
integer GL_STENCIL_WRITEMASK | |
integer GL_TEXTURE16 | |
integer GL_BLEND_SRC | |
integer GL_COPY_WRITE_BUFFER_BINDING | |
integer GL_FRAMEBUFFER_ATTACHMENT_LAYERED | |
integer GL_COLOR_MATERIAL_PARAMETER | |
integer GL_SPOT_EXPONENT | |
integer GL_EQUAL | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED | |
integer GL_CURRENT_TEXTURE_COORDS | |
integer GL_PROXY_TEXTURE_1D_ARRAY | |
integer GL_TESS_EVALUATION_SUBROUTINE | |
integer GL_LUMINANCE8 | |
integer GL_T | |
integer GL_PIXEL_MAP_A_TO_A | |
integer GL_ADD | |
integer GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | |
integer GL_TEXTURE31 | |
integer GL_SET | |
integer GL_COEFF | |
integer GL_2_BYTES | |
integer GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH | |
integer GL_LUMINANCE | |
integer GL_COLOR_INDEX8_EXT | |
integer GL_NAME_LENGTH | |
integer GL_BUFFER_MAP_POINTER | |
integer GL_UNSIGNED_INT_VEC3 | |
integer GL_GREEN_INTEGER | |
integer GL_PIXEL_MAP_B_TO_B | |
integer GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB | |
integer GL_MAX_COLOR_TEXTURE_SAMPLES | |
integer GL_INT_IMAGE_2D_ARRAY | |
integer GL_SAMPLE_BUFFERS | |
integer GL_DEBUG_TYPE_PERFORMANCE_ARB | |
integer GL_UNPACK_COMPRESSED_BLOCK_HEIGHT | |
integer GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS | |
integer GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB | |
integer GL_FRACTIONAL_EVEN | |
integer GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS | |
integer GL_VIRTUAL_PAGE_SIZE_Z_ARB | |
integer GL_TEXTURE_MAX_LOD | |
integer GL_COLOR_INDEX4_EXT | |
integer GL_BUFFER_ACCESS | |
integer GL_COLOR_ATTACHMENT2 | |
integer GL_VERSION_1_0 | |
integer GL_RENDERBUFFER_STENCIL_SIZE | |
integer GL_DEBUG_SOURCE_SHADER_COMPILER_ARB | |
integer GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | |
integer GL_MAX_ELEMENTS_INDICES | |
integer GL_FOG_DENSITY | |
integer GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | |
integer GL_RGB565 | |
integer GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | |
integer GL_NAMED_STRING_TYPE_ARB | |
integer GL_DRAW_BUFFER6 | |
integer GL_COLOR_ATTACHMENT1 | |
integer GL_UNIFORM_BUFFER_SIZE | |
integer GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | |
integer GL_TESS_EVALUATION_SUBROUTINE_UNIFORM | |
integer GL_TEXTURE29 | |
integer GL_TEXTURE_BINDING_BUFFER | |
integer GL_SAMPLER_2D_RECT | |
integer GL_TEXTURE_COMPRESSED | |
integer GL_TEXTURE_CUBE_MAP_ARRAY | |
integer GL_READ_WRITE | |
integer GL_SAMPLER_2D_ARRAY_SHADOW | |
integer GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT | |
integer GL_DEBUG_SEVERITY_HIGH_ARB | |
integer GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS | |
integer GL_RGB8UI | |
integer GL_TEXTURE17 | |
integer GL_VIRTUAL_PAGE_SIZE_X_ARB | |
integer GL_LUMINANCE12_ALPHA12 | |
integer GL_MAX_FRAGMENT_ATOMIC_COUNTERS | |
integer GL_IMAGE_BINDING_ACCESS | |
integer GL_SHININESS | |
integer GL_EDGE_FLAG_ARRAY_POINTER_EXT | |
integer GL_MAX_VERTEX_UNIFORM_BLOCKS | |
integer GL_COMPRESSED_RGBA | |
integer GL_TEXTURE_MIN_FILTER | |
integer GL_FRAGMENT_INTERPOLATION_OFFSET_BITS | |
integer GL_MAX_VERTEX_ATTRIBS | |
integer GL_RGBA32F | |
integer GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB | |
integer GL_DEPTH_RENDERABLE | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | |
integer GL_SHADER | |
integer GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT | |
integer GL_TEXTURE_BINDING_2D | |
integer GL_BLUE_BIAS | |
integer GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS | |
integer GL_COLOR_ARRAY_EXT | |
integer GL_RED_BIAS | |
integer GL_TEXTURE6 | |
integer GL_RASTERIZER_DISCARD | |
integer GL_DEBUG_SOURCE_API_ARB | |
integer GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY | |
integer GL_DEBUG_SOURCE_API | |
integer GL_UNSIGNED_SHORT_1_5_5_5_REV | |
integer GL_Q | |
integer GL_MAP_FLUSH_EXPLICIT_BIT | |
integer GL_INT_IMAGE_1D_ARRAY | |
integer GL_DRAW_BUFFER5 | |
integer GL_DISPATCH_INDIRECT_BUFFER_BINDING | |
integer GL_OFFSET | |
integer GL_CURRENT_PROGRAM | |
integer GL_MAX_SAMPLES | |
integer GL_COMPRESSED_RED | |
integer GL_COLOR_ATTACHMENT7 | |
integer GL_CLIP_PLANE3 | |
integer GL_TEXTURE22 | |
integer GL_COPY_PIXEL_TOKEN | |
integer GL_TEXTURE_BINDING_1D_ARRAY | |
integer GL_SELECT | |
integer GL_UNPACK_COMPRESSED_BLOCK_WIDTH | |
integer GL_ATOMIC_COUNTER_BUFFER_BINDING | |
integer GL_DEBUG_CALLBACK_FUNCTION | |
integer GL_MEDIUM_INT | |
integer GL_VIEW_CLASS_128_BITS | |
integer GL_FOG_COLOR | |
integer GL_LUMINANCE6_ALPHA2 | |
integer GL_TYPE | |
integer GL_VIEW_CLASS_64_BITS | |
integer GL_SRGB8_ALPHA8 | |
integer GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW | |
integer GL_VERTEX_ARRAY_TYPE_EXT | |
integer GL_STENCIL_ATTACHMENT | |
integer GL_RG8UI | |
integer GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | |
integer GL_LIGHT2 | |
integer GL_BUFFER_ACCESS_FLAGS | |
integer GL_MAX_GEOMETRY_OUTPUT_VERTICES | |
integer GL_COLOR_ARRAY_POINTER | |
integer GL_RGB16 | |
integer GL_TEXTURE_CUBE_MAP_POSITIVE_X | |
integer GL_REFERENCED_BY_COMPUTE_SHADER | |
integer GL_MAP_UNSYNCHRONIZED_BIT | |
integer GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE | |
integer GL_MAX_NUM_ACTIVE_VARIABLES | |
integer GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES | |
integer GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS | |
integer GL_DEBUG_SEVERITY_MEDIUM | |
integer GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT | |
integer GL_AUTO_NORMAL | |
integer GL_COMPRESSED_TEXTURE_FORMATS | |
integer GL_LUMINANCE16_ALPHA16 | |
integer GL_COMPUTE_WORK_GROUP_SIZE | |
integer GL_DOUBLE | |
integer GL_COLOR_ATTACHMENT23 | |
integer GL_TEXTURE_GATHER | |
integer GL_PACK_COMPRESSED_BLOCK_WIDTH | |
integer GL_COMPILE_STATUS | |
integer GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM | |
integer GL_MAX_LABEL_LENGTH | |
integer GL_INDEX_SHIFT | |
integer GL_ARRAY_BUFFER | |
integer GL_GEOMETRY_SUBROUTINE | |
integer GL_INT_SAMPLER_2D_MULTISAMPLE | |
integer GL_RGB32UI | |
integer GL_QUERY_BUFFER_BINDING | |
integer GL_FRONT_AND_BACK | |
integer GL_MAX_VIEWPORT_DIMS | |
integer GL_MAP2_TEXTURE_COORD_3 | |
integer GL_SAMPLE_ALPHA_TO_COVERAGE | |
integer GL_UNSIGNED_BYTE_3_3_2 | |
integer GL_T4F_C4F_N3F_V4F | |
integer GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT | |
integer GL_VERTEX_SHADER_INVOCATIONS_ARB | |
integer GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB | |
integer GL_PARAMETER_BUFFER_ARB | |
integer GL_MIN_PROGRAM_TEXEL_OFFSET | |
integer GL_POSITION | |
integer GL_TEXTURE27 | |
integer GL_SAMPLER_CUBE_SHADOW | |
integer GL_IMAGE_2D | |
integer GL_STATIC_DRAW | |
integer GL_VIEW_CLASS_S3TC_DXT1_RGBA | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_BINDING | |
integer GL_CONTEXT_FLAG_DEBUG_BIT | |
integer GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS | |
integer GL_REPEAT | |
integer GL_QUERY_BY_REGION_NO_WAIT | |
integer GL_DRAW_BUFFER2 | |
integer GL_BLEND_DST | |
integer GL_INTERNALFORMAT_DEPTH_SIZE | |
integer GL_ZERO_TO_ONE | |
integer GL_CLAMP_READ_COLOR | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_MODE | |
integer GL_PATCH_DEFAULT_INNER_LEVEL | |
integer GL_DRAW_BUFFER15 | |
integer GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS | |
integer GL_DEPTH_ATTACHMENT | |
integer GL_TEXTURE7 | |
integer GL_RGB5 | |
integer GL_DEBUG_TYPE_OTHER_ARB | |
integer GL_DEBUG_SOURCE_THIRD_PARTY | |
integer GL_COLOR_LOGIC_OP | |
integer GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS | |
integer GL_NUM_SPARSE_LEVELS_ARB | |
integer GL_MAX_INTEGER_SAMPLES | |
integer GL_3D | |
integer GL_2D | |
integer GL_NUM_EXTENSIONS | |
integer GL_NORMAL_ARRAY_STRIDE | |
integer GL_IMAGE_CLASS_1_X_32 | |
integer GL_COLOR_BUFFER_BIT | |
integer GL_STENCIL_RENDERABLE | |
integer GL_UNSIGNED_INT_24_8 | |
integer GL_ACCUM_BLUE_BITS | |
integer GL_UNSIGNED_SHORT_4_4_4_4_REV | |
integer GL_TEXTURE_SHADOW | |
integer GL_SHADER_COMPILER | |
integer GL_MAX_PATCH_VERTICES | |
integer GL_SAMPLER_1D_ARRAY | |
integer GL_IMAGE_CLASS_2_X_32 | |
integer GL_SYNC_CONDITION | |
integer GL_TEXTURE_ENV_MODE | |
integer GL_UNPACK_LSB_FIRST | |
integer GL_MAX_TESS_PATCH_COMPONENTS | |
integer GL_PIXEL_UNPACK_BUFFER_BINDING | |
integer GL_SAMPLER_2D | |
integer GL_TEXTURE_MIN_LOD | |
integer GL_INT_SAMPLER_2D_ARRAY | |
integer GL_CLEAR | |
integer GL_INT_IMAGE_BUFFER | |
integer GL_UNIFORM_OFFSET | |
integer GL_COLOR | |
integer GL_VERTEX_BINDING_BUFFER | |
integer GL_EXP2 | |
integer GL_UNSIGNALED | |
integer GL_TEXTURE_2D_MULTISAMPLE | |
integer GL_PIXEL_MAP_B_TO_B_SIZE | |
integer GL_MAP2_COLOR_4 | |
integer GL_FRAGMENT_SHADER_BIT | |
integer GL_BLEND_EQUATION_RGB | |
integer GL_MAX_VERTEX_OUTPUT_COMPONENTS | |
integer GL_ACTIVE_VARIABLES | |
integer GL_PIXEL_MAP_I_TO_I_SIZE | |
integer GL_BITMAP | |
integer GL_INTERNALFORMAT_DEPTH_TYPE | |
integer GL_IMAGE_2D_ARRAY | |
integer GL_FILL | |
integer GL_OR_INVERTED | |
integer GL_CONTEXT_RELEASE_BEHAVIOR | |
integer GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS | |
integer GL_BLEND_EQUATION_ALPHA | |
integer GL_NAND | |
integer GL_LINE | |
integer GL_TEXTURE19 | |
integer GL_NONE | |
integer GL_RENDERBUFFER_BLUE_SIZE | |
integer GL_LINES_ADJACENCY | |
integer GL_ONE_MINUS_CONSTANT_ALPHA | |
integer GL_DECAL | |
integer GL_MAP_STENCIL | |
integer GL_TESS_GEN_MODE | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE | |
integer GL_VIEWPORT | |
integer GL_VERSION_1_2 | |
integer GL_LINEAR_ATTENUATION | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_START | |
integer GL_SRC1_COLOR | |
integer GL_TEXTURE_INTERNAL_FORMAT | |
integer GL_MAP_INVALIDATE_BUFFER_BIT | |
integer GL_COLOR_ATTACHMENT3 | |
integer GL_SPOT_CUTOFF | |
integer GL_TEXTURE_DEPTH | |
integer GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS | |
integer GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS | |
integer GL_COMPILE_AND_EXECUTE | |
integer GL_BOOL_VEC3 | |
integer GL_BLUE_INTEGER | |
integer GL_MAX_DEBUG_LOGGED_MESSAGES | |
integer GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE | |
integer GL_COLOR_ARRAY_TYPE | |
integer GL_MAP2_INDEX | |
integer GL_LINE_WIDTH | |
integer GL_TEXTURE28 | |
integer GL_IMPLEMENTATION_COLOR_READ_TYPE | |
integer GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT | |
integer GL_MAX_RENDERBUFFER_SIZE | |
integer GL_MAX_UNIFORM_BUFFER_BINDINGS | |
integer GL_SAMPLE_COVERAGE_VALUE | |
integer GL_STENCIL_BACK_WRITEMASK | |
integer GL_TEXTURE_GREEN_SIZE | |
integer GL_MEDIUM_FLOAT | |
integer GL_SHORT | |
integer GL_ACTIVE_TEXTURE | |
integer GL_PIXEL_MAP_I_TO_G | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE | |
integer GL_BLUE_BITS | |
integer GL_INT_SAMPLER_2D_RECT | |
integer GL_EDGE_FLAG_ARRAY_STRIDE | |
integer GL_SYNC_FLUSH_COMMANDS_BIT | |
integer GL_SEPARATE_ATTRIBS | |
integer GL_COLOR_ATTACHMENT8 | |
integer GL_TEXTURE_SHARED_SIZE | |
integer GL_MAX_TEXTURE_LOD_BIAS | |
integer GL_DRAW_BUFFER7 | |
integer GL_SHADE_MODEL | |
integer GL_DEBUG_SEVERITY_MEDIUM_ARB | |
integer GL_LIST_INDEX | |
integer GL_FRONT_RIGHT | |
integer GL_BUFFER_UPDATE_BARRIER_BIT | |
integer GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY | |
integer GL_DRAW_BUFFER13 | |
integer GL_CLIENT_PIXEL_STORE_BIT | |
integer GL_DEBUG_TYPE_OTHER | |
integer GL_DOUBLE_MAT4 | |
integer GL_RED | |
integer GL_CURRENT_RASTER_INDEX | |
integer GL_COLOR_RENDERABLE | |
integer GL_BLEND | |
integer GL_LINK_STATUS | |
integer GL_FUNC_REVERSE_SUBTRACT | |
integer GL_LOW_INT | |
integer GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | |
integer GL_INTERNALFORMAT_SHARED_SIZE | |
integer GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS | |
integer GL_PACK_ALIGNMENT | |
integer GL_DEPTH_COMPONENT32F | |
integer GL_TRANSFORM_FEEDBACK_VARYINGS | |
integer GL_TESS_CONTROL_TEXTURE | |
integer GL_SHADER_IMAGE_ATOMIC | |
integer GL_COLOR_ATTACHMENT4 | |
integer GL_TESS_CONTROL_SUBROUTINE_UNIFORM | |
integer GL_DISPATCH_INDIRECT_BUFFER | |
integer GL_TRANSFORM_FEEDBACK_BINDING | |
integer GL_TEXTURE10 | |
integer GL_IMAGE_PIXEL_FORMAT | |
integer GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS | |
integer GL_MAX_VERTEX_UNIFORM_COMPONENTS | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER | |
integer GL_KEEP | |
integer GL_UNKNOWN_CONTEXT_RESET | |
integer GL_FIXED | |
integer GL_MAX_LIGHTS | |
integer GL_MAX_ELEMENTS_VERTICES_WIN | |
integer GL_COLOR_ATTACHMENT28 | |
integer GL_DEBUG_LOGGED_MESSAGES_ARB | |
integer GL_BUFFER_MAP_LENGTH | |
integer GL_MAX_VERTEX_STREAMS | |
integer GL_BYTE | |
integer GL_PACK_SKIP_ROWS | |
integer GL_NICEST | |
integer GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS | |
integer GL_POINT | |
integer GL_SYNC_STATUS | |
integer GL_BLUE | |
integer GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION | |
integer GL_FUNC_ADD | |
integer GL_INT_VEC3 | |
integer GL_TEXTURE_COORD_ARRAY_TYPE_EXT | |
integer GL_RESET_NOTIFICATION_STRATEGY_ARB | |
integer GL_MAX_TEXTURE_STACK_DEPTH | |
integer GL_MAX_GEOMETRY_ATOMIC_COUNTERS | |
integer GL_TIMEOUT_EXPIRED | |
integer GL_UNPACK_IMAGE_HEIGHT | |
integer GL_DEBUG_SOURCE_OTHER | |
integer GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB | |
integer GL_TEXTURE_COORD_ARRAY_STRIDE | |
integer GL_UNPACK_ROW_LENGTH | |
integer GL_VIEW_CLASS_BPTC_UNORM | |
integer GL_FILTER | |
integer GL_MAX_VERTEX_IMAGE_UNIFORMS | |
integer GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY | |
integer GL_RGB12 | |
integer GL_TEXTURE_RED_SIZE | |
integer GL_DELETE_STATUS | |
integer GL_TEXTURE_SPARSE_ARB | |
integer GL_TEXTURE_1D_ARRAY | |
integer GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR | |
integer GL_LIGHT4 | |
integer GL_FOG_INDEX | |
integer GL_SHADER_STORAGE_BUFFER_START | |
integer GL_NORMALIZE | |
integer GL_IMAGE_CLASS_2_X_8 | |
integer GL_DEPTH_BUFFER_BIT | |
integer GL_NOOP | |
integer GL_PROXY_TEXTURE_CUBE_MAP_ARRAY | |
integer GL_VERTEX_ARRAY_STRIDE_EXT | |
integer GL_ALPHA_BIAS | |
integer GL_COMPRESSED_SIGNED_RED_RGTC1 | |
integer GL_FOG_START | |
integer GL_TEXTURE_COORD_ARRAY_STRIDE_EXT | |
integer GL_TEXTURE_CUBE_MAP_POSITIVE_Y | |
integer GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET | |
integer GL_PIXEL_MAP_I_TO_A | |
integer GL_RGBA16UI | |
integer GL_EQUIV | |
integer GL_TEXTURE_GATHER_SHADOW | |
integer GL_LOCATION_INDEX | |
integer GL_BUFFER_USAGE | |
integer GL_RENDERBUFFER_INTERNAL_FORMAT | |
integer GL_MAP1_VERTEX_3 | |
integer GL_COLOR_TABLE_INTENSITY_SIZE_EXT | |
integer GL_DEPTH_TEST | |
integer GL_TEXTURE_2D_MULTISAMPLE_ARRAY | |
integer GL_MAX_COMPUTE_ATOMIC_COUNTERS | |
integer GL_TEXTURE_WRAP_R | |
integer GL_TEXTURE_COORD_ARRAY_TYPE | |
integer GL_ALPHA_TEST_REF | |
integer GL_GEOMETRY_VERTICES_OUT | |
integer GL_CLIP_DISTANCE0 | |
integer GL_UNSIGNED_INT_SAMPLER_CUBE | |
integer GL_CONTEXT_FLAGS | |
integer GL_INT_SAMPLER_CUBE | |
integer GL_COLOR_ATTACHMENT13 | |
integer GL_MAP1_GRID_DOMAIN | |
integer GL_RGB10_A2UI | |
integer GL_COLOR_ATTACHMENT29 | |
integer GL_MAX_VARYING_VECTORS | |
integer GL_V2F | |
integer GL_INTERNALFORMAT_STENCIL_TYPE | |
integer GL_VERSION_3_2 | |
integer GL_INTENSITY | |
integer GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS | |
integer GL_SAMPLER | |
integer GL_S | |
integer GL_POINT_TOKEN | |
integer GL_COLOR_ARRAY | |
integer GL_LUMINANCE16 | |
integer GL_RGBA32I | |
integer GL_PROJECTION_MATRIX | |
integer GL_SRGB8 | |
integer GL_ATOMIC_COUNTER_BUFFER_SIZE | |
integer GL_COMMAND_BARRIER_BIT | |
integer GL_TEXTURE_BORDER_COLOR | |
integer GL_PIXEL_MAP_R_TO_R | |
integer GL_MAX_NUM_COMPATIBLE_SUBROUTINES | |
integer GL_LINEAR_MIPMAP_LINEAR | |
integer GL_SAMPLER_2D_RECT_SHADOW | |
integer GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB | |
integer GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS | |
integer GL_PACK_ROW_LENGTH | |
integer GL_MIN_FRAGMENT_INTERPOLATION_OFFSET | |
integer GL_RG8_SNORM | |
integer GL_RENDERBUFFER_GREEN_SIZE | |
integer GL_NEVER | |
integer GL_MAX_COMPUTE_UNIFORM_COMPONENTS | |
integer GL_ATTACHED_SHADERS | |
integer GL_TEXTURE_SWIZZLE_A | |
integer GL_LOCATION_COMPONENT | |
integer GL_SAMPLE_COVERAGE_INVERT | |
integer GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | |
integer GL_LUMINANCE8_ALPHA8 | |
integer GL_INTERNALFORMAT_GREEN_SIZE | |
integer GL_INTERNALFORMAT_BLUE_TYPE | |
integer GL_CURRENT_COLOR | |
integer GL_LIGHT3 | |
integer GL_SHADER_BINARY_FORMATS | |
integer GL_VERTEX_ARRAY_SIZE_EXT | |
integer GL_VERSION_4_0 | |
integer GL_UNSIGNED_INT_IMAGE_1D_ARRAY | |
integer GL_MAP_INVALIDATE_RANGE_BIT | |
integer GL_DEBUG_CALLBACK_USER_PARAM_ARB | |
integer GL_SRGB | |
integer GL_PROGRAM_BINARY_FORMATS | |
integer GL_ATOMIC_COUNTER_BUFFER_INDEX | |
integer GL_IMAGE_CUBE | |
integer GL_LINE_STIPPLE_PATTERN | |
integer GL_COLOR_ARRAY_POINTER_EXT | |
integer GL_COMPUTE_SHADER | |
integer GL_RGBA8 | |
integer GL_TEXTURE24 | |
integer GL_IMAGE_2D_RECT | |
integer GL_INDEX_ARRAY_STRIDE_EXT | |
integer GL_TEXTURE_FETCH_BARRIER_BIT | |
integer GL_UNIFORM_BLOCK_BINDING | |
integer GL_NUM_COMPRESSED_TEXTURE_FORMATS | |
integer GL_FRONT_FACE | |
integer GL_QUERY | |
integer GL_TEXTURE_BUFFER | |
integer GL_RG32F | |
integer GL_TEXTURE_SWIZZLE_R | |
integer GL_DRAW_FRAMEBUFFER_BINDING | |
integer GL_CLIP_DISTANCE1 | |
integer GL_FUNC_SUBTRACT | |
integer GL_LINE_SMOOTH_HINT | |
integer GL_BLEND_DST_RGB | |
integer GL_VIEWPORT_SUBPIXEL_BITS | |
integer GL_STATIC_READ | |
integer GL_COLOR_INDEX2_EXT | |
integer GL_ACCUM_CLEAR_VALUE | |
integer GL_TEXTURE_BASE_LEVEL | |
integer GL_TEXTURE_FIXED_SAMPLE_LOCATIONS | |
integer GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED | |
integer GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | |
integer GL_PROXY_TEXTURE_2D_MULTISAMPLE | |
integer GL_COLOR_ATTACHMENT6 | |
integer GL_LIST_BIT | |
integer GL_EXP | |
integer GL_RGBA32UI | |
integer GL_VENDOR | |
integer GL_TEXTURE_STACK_DEPTH | |
integer GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | |
integer GL_DEBUG_SOURCE_OTHER_ARB | |
integer GL_DEPTH_COMPONENTS | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER | |
integer GL_CLAMP_TO_EDGE | |
integer GL_DOUBLE_VEC2 | |
integer GL_FULL_SUPPORT | |
integer GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE | |
integer GL_SHADER_IMAGE_LOAD | |
integer GL_FOG_HINT | |
integer GL_TEXTURE_BUFFER_BINDING | |
integer GL_TEXTURE_ENV_COLOR | |
integer GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | |
integer GL_RGBA16F | |
integer GL_MAX_VERTEX_UNIFORM_VECTORS | |
integer GL_DEPTH_STENCIL_TEXTURE_MODE | |
integer GL_TEXTURE14 | |
integer GL_VIEWPORT_INDEX_PROVOKING_VERTEX | |
integer GL_NORMAL_ARRAY_EXT | |
integer GL_COLOR_ARRAY_COUNT_EXT | |
integer GL_FEEDBACK | |
integer GL_PRIMITIVE_RESTART_FIXED_INDEX | |
integer GL_INT_SAMPLER_1D | |
integer GL_SAMPLE_MASK_VALUE | |
integer GL_TRANSFORM_FEEDBACK | |
integer GL_FOG | |
integer GL_DEPTH | |
integer GL_DEBUG_TYPE_PUSH_GROUP | |
integer GL_UNPACK_SKIP_PIXELS | |
integer GL_OUT_OF_MEMORY | |
integer GL_EDGE_FLAG_ARRAY_COUNT_EXT | |
integer GL_SCISSOR_TEST | |
integer GL_LIGHT5 | |
integer GL_COMPRESSED_SRGB8_ETC2 | |
integer GL_EXTENSIONS | |
integer GL_INVALID_FRAMEBUFFER_OPERATION | |
integer GL_INT_SAMPLER_2D | |
integer GL_SMOOTH_LINE_WIDTH_RANGE | |
integer GL_COMPRESSED_RGBA_BPTC_UNORM | |
integer GL_RGBA16_SNORM | |
integer GL_PIXEL_PACK_BUFFER | |
integer GL_IMAGE_CLASS_4_X_32 | |
integer GL_FEEDBACK_BUFFER_SIZE | |
integer GL_NO_ERROR | |
integer GL_UNIFORM_IS_ROW_MAJOR | |
integer GL_VIEW_CLASS_24_BITS | |
integer GL_MODELVIEW_STACK_DEPTH | |
integer GL_V3F | |
integer GL_NO_RESET_NOTIFICATION_ARB | |
integer GL_MAP_READ_BIT | |
integer GL_RENDERBUFFER_BINDING | |
integer GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE | |
integer GL_TEXTURE1 | |
integer GL_INDEX_BITS | |
integer GL_MAX_COMBINED_UNIFORM_BLOCKS | |
integer GL_TEXTURE_MATRIX | |
integer GL_MAX_SHADER_STORAGE_BLOCK_SIZE | |
integer GL_MAX_COMPUTE_UNIFORM_BLOCKS | |
integer GL_UNSIGNED_INT_2_10_10_10_REV | |
integer GL_MODULATE | |
integer GL_FRAGMENT_TEXTURE | |
integer GL_SAMPLER_BUFFER | |
integer GL_UNIFORM_ARRAY_STRIDE | |
integer GL_DEPTH_COMPONENT24 | |
integer GL_PATCHES | |
integer GL_VERSION_3_3 | |
integer GL_MAX_GEOMETRY_OUTPUT_COMPONENTS | |
integer GL_VIEW_CLASS_16_BITS | |
integer GL_INTENSITY16 | |
integer GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH | |
integer GL_TEXTURE_RED_TYPE | |
integer GL_R32F | |
integer GL_SPARSE_STORAGE_BIT_ARB | |
integer GL_RGB9_E5 | |
integer GL_PROGRAM_OUTPUT | |
integer GL_MAP1_VERTEX_4 | |
integer GL_INDEX_ARRAY_TYPE_EXT | |
integer GL_TEXTURE_COORD_ARRAY_SIZE_EXT | |
integer GL_UPPER_LEFT | |
integer GL_R8 | |
integer GL_SCISSOR_BOX | |
integer GL_STENCIL_VALUE_MASK | |
integer GL_PACK_SKIP_IMAGES | |
integer GL_RENDERER | |
integer GL_MAX_PROGRAM_TEXEL_OFFSET | |
integer GL_SHADER_SOURCE_LENGTH | |
integer GL_TRANSFORM_FEEDBACK_ACTIVE | |
integer GL_LIGHT_MODEL_LOCAL_VIEWER | |
integer GL_TEXTURE_BINDING_CUBE_MAP_ARRAY | |
integer GL_TEXTURE21 | |
integer GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT | |
integer GL_NEGATIVE_ONE_TO_ONE | |
integer GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER | |
integer GL_VERSION_4_2 | |
integer GL_COLOR_TABLE_BLUE_SIZE_EXT | |
integer GL_STENCIL_BACK_PASS_DEPTH_FAIL | |
integer GL_RGB10 | |
integer GL_INDEX_ARRAY_EXT | |
integer GL_BITMAP_TOKEN | |
integer GL_TEXTURE_COMPRESSION_HINT | |
integer GL_UNPACK_COMPRESSED_BLOCK_DEPTH | |
integer GL_COMPRESSED_RGBA_BPTC_UNORM_ARB | |
integer GL_COMPRESSED_RED_RGTC1 | |
integer GL_RGBA8UI | |
integer GL_DEPTH_CLEAR_VALUE | |
integer GL_TRIANGLE_STRIP_ADJACENCY | |
integer GL_DYNAMIC_STORAGE_BIT | |
integer GL_GUILTY_CONTEXT_RESET_ARB | |
integer GL_MAX_UNIFORM_BLOCK_SIZE | |
integer GL_TEXTURE3 | |
integer GL_PROXY_TEXTURE_2D | |
integer GL_COLOR_ATTACHMENT26 | |
integer GL_OBJECT_PLANE | |
integer GL_MAX_DEBUG_GROUP_STACK_DEPTH | |
integer GL_DEBUG_TYPE_PORTABILITY_ARB | |
integer GL_MAX_VERTEX_ATTRIB_BINDINGS | |
integer GL_TEXTURE_GEN_S | |
integer GL_RENDERBUFFER | |
integer GL_TEXTURE_IMMUTABLE_FORMAT | |
integer GL_DEPTH24_STENCIL8 | |
integer GL_SMOOTH | |
integer GL_LEQUAL | |
integer GL_VERSION_1_5 | |
integer GL_STENCIL_PASS_DEPTH_FAIL | |
integer GL_DOUBLEBUFFER | |
integer GL_UNIFORM_BLOCK_INDEX | |
integer GL_OR_REVERSE | |
integer GL_RGBA_MODE | |
integer GL_MAX_NAME_LENGTH | |
integer GL_DRAW_BUFFER3 | |
integer GL_QUERY_TARGET | |
integer GL_COLOR_ATTACHMENT30 | |
integer GL_INCR_WRAP | |
integer GL_VERSION_2_0 | |
integer GL_4_BYTES | |
integer GL_GET_TEXTURE_IMAGE_FORMAT | |
integer GL_TESS_CONTROL_SHADER_PATCHES_ARB | |
integer GL_MAX_PIXEL_MAP_TABLE | |
integer GL_LINE_WIDTH_GRANULARITY | |
integer GL_TEXTURE5 | |
integer GL_INFO_LOG_LENGTH | |
integer GL_TESS_CONTROL_SHADER | |
integer GL_COLOR_ATTACHMENT12 | |
integer GL_VIRTUAL_PAGE_SIZE_Y_ARB | |
integer GL_TEXTURE_ALPHA_SIZE | |
integer GL_BOOL_VEC2 | |
integer GL_IMAGE_BINDING_LEVEL | |
integer GL_SRC_COLOR | |
integer GL_SHADER_STORAGE_BUFFER_SIZE | |
integer GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB | |
integer GL_VERTEX_SHADER_BIT | |
integer GL_VIEWPORT_BIT | |
integer GL_STENCIL_INDEX4 | |
integer GL_R16 | |
integer GL_INTERNALFORMAT_RED_TYPE | |
integer GL_IMAGE_PIXEL_TYPE | |
integer GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | |
integer GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS | |
integer GL_COPY | |
integer GL_SHADING_LANGUAGE_VERSION | |
integer GL_TESS_GEN_SPACING | |
integer GL_INT_2_10_10_10_REV | |
integer GL_STENCIL_REF | |
integer GL_QUERY_COUNTER_BITS | |
integer GL_UNSIGNED_BYTE_2_3_3_REV | |
integer GL_TEXTURE_COORD_ARRAY_POINTER_EXT | |
integer GL_SHADER_IMAGE_ACCESS_BARRIER_BIT | |
integer GL_TEXTURE_WRAP_T | |
integer GL_TEXTURE13 | |
integer GL_FRAMEBUFFER_DEFAULT | |
integer GL_COLOR_ARRAY_TYPE_EXT | |
integer GL_FLAT | |
integer GL_STENCIL_COMPONENTS | |
integer GL_T2F_V3F | |
integer GL_ACCUM_ALPHA_BITS | |
integer GL_TEXTURE18 | |
integer GL_INTENSITY12 | |
integer GL_3D_COLOR_TEXTURE | |
integer GL_PROXY_TEXTURE_2D_ARRAY | |
integer GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE | |
integer GL_LINE_STIPPLE_REPEAT | |
integer GL_CONTEXT_PROFILE_MASK | |
integer GL_BLEND_DST_ALPHA | |
integer GL_INDEX_LOGIC_OP | |
integer GL_LUMINANCE12 | |
integer GL_ONE_MINUS_SRC1_COLOR | |
integer GL_XOR | |
integer GL_R11F_G11F_B10F | |
integer GL_RENDERBUFFER_SAMPLES | |
integer GL_RGBA4 | |
integer GL_RGB16UI | |
integer GL_SAMPLER_1D | |
integer GL_PROXY_TEXTURE_RECTANGLE | |
integer GL_TEXTURE_BUFFER_SIZE | |
integer GL_COLOR_ATTACHMENT9 | |
integer GL_LINE_TOKEN | |
integer GL_COLOR_ATTACHMENT25 | |
integer GL_ACCUM_RED_BITS | |
integer GL_NUM_SHADER_BINARY_FORMATS | |
integer GL_INT_SAMPLER_BUFFER | |
integer GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | |
integer GL_FOG_SPECULAR_TEXTURE_WIN | |
integer GL_CURRENT_RASTER_COLOR | |
integer GL_DEBUG_OUTPUT | |
integer GL_TEXTURE_VIEW_NUM_LAYERS | |
integer GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB | |
integer GL_SAMPLER_BINDING | |
integer GL_VERSION_2_1 | |
integer GL_VERTEX_ATTRIB_RELATIVE_OFFSET | |
integer GL_IMAGE_3D | |
integer GL_MAX_FRAGMENT_UNIFORM_BLOCKS | |
integer GL_MAX_FRAMEBUFFER_SAMPLES | |
integer GL_R8_SNORM | |
integer GL_LINES | |
integer GL_MAX_COMPUTE_WORK_GROUP_SIZE | |
integer GL_ELEMENT_ARRAY_BUFFER_BINDING | |
integer GL_GEOMETRY_SHADER | |
integer GL_MAX_ARRAY_TEXTURE_LAYERS | |
integer GL_TEXTURE_2D_ARRAY | |
integer GL_GEOMETRY_SUBROUTINE_UNIFORM | |
integer GL_TRANSFORM_FEEDBACK_VARYING | |
integer GL_DYNAMIC_COPY | |
integer GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB | |
integer GL_VERTEX_BINDING_OFFSET | |
integer GL_SAMPLE_SHADING | |
integer GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT | |
integer GL_VERTEX_ATTRIB_ARRAY_POINTER | |
integer GL_STENCIL_BACK_PASS_DEPTH_PASS | |
integer GL_ACTIVE_RESOURCES | |
integer GL_SPHERE_MAP | |
integer GL_UNSIGNED_INT | |
integer GL_STENCIL_INDEX8 | |
integer GL_TEXTURE_SWIZZLE_B | |
integer GL_POLYGON_OFFSET_FACTOR | |
integer GL_RGB10_A2 | |
integer GL_PROXY_TEXTURE_1D | |
integer GL_UNIFORM_BUFFER_START | |
integer GL_UNIFORM_NAME_LENGTH | |
integer GL_QUADS | |
integer GL_UNSIGNED_SHORT_4_4_4_4 | |
integer GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS | |
integer GL_INDEX_OFFSET | |
integer GL_POLYGON_OFFSET_UNITS | |
integer GL_LINE_STIPPLE | |
integer GL_R16_SNORM | |
integer GL_SCISSOR_BIT | |
integer GL_INT | |
integer GL_LOW_FLOAT | |
integer GL_MAP1_TEXTURE_COORD_2 | |
integer GL_LINE_RESET_TOKEN | |
integer GL_COPY_READ_BUFFER | |
integer GL_PACK_COMPRESSED_BLOCK_SIZE | |
integer GL_HALF_FLOAT | |
integer GL_DRAW_BUFFER1 | |
integer GL_RG16UI | |
integer GL_INVALID_OPERATION | |
integer GL_VERTEX_ATTRIB_ARRAY_INTEGER | |
integer GL_LINEAR_MIPMAP_NEAREST | |
integer GL_NORMAL_ARRAY_COUNT_EXT | |
integer GL_ALIASED_LINE_WIDTH_RANGE | |
integer GL_INT_IMAGE_2D_RECT | |
integer GL_RGB16_SNORM | |
integer GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT | |
integer GL_CONDITION_SATISFIED | |
integer GL_INDEX_ARRAY_POINTER_EXT | |
integer GL_HINT_BIT | |
integer GL_SYNC_FENCE | |
integer GL_COMPRESSED_SIGNED_R11_EAC | |
integer GL_VIEW_CLASS_96_BITS | |
integer GL_DEBUG_SOURCE_APPLICATION | |
integer GL_ONE_MINUS_DST_COLOR | |
integer GL_POINT_SMOOTH_HINT | |
integer GL_PACK_SKIP_PIXELS | |
integer GL_VERTEX_ATTRIB_ARRAY_STRIDE | |
integer GL_LUMINANCE4 | |
integer GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | |
integer GL_MAP2_VERTEX_3 | |
integer GL_TEXTURE | |
integer GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | |
integer GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX | |
integer GL_PHONG_WIN | |
integer GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB | |
integer GL_TEXTURE_BINDING_RECTANGLE | |
integer GL_FOG_MODE | |
integer GL_CLIP_DISTANCE6 | |
integer GL_VIEW_CLASS_RGTC2_RG | |
integer GL_STREAM_READ | |
integer GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS | |
integer GL_VERTEX_ARRAY_COUNT_EXT | |
integer GL_RGBA8I | |
integer GL_DEPTH_FUNC | |
integer GL_MAP2_NORMAL | |
integer GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES | |
integer GL_LIST_BASE | |
integer GL_UNIFORM_MATRIX_STRIDE | |
integer GL_INT_IMAGE_1D | |
integer GL_BUFFER_MAP_OFFSET | |
integer GL_VIEW_CLASS_8_BITS | |
integer GL_NEAREST_MIPMAP_NEAREST | |
integer GL_RGBA16I | |
integer GL_EMISSION | |
integer GL_COLOR_MATERIAL | |
integer GL_UNIFORM_SIZE | |
integer GL_CLIP_PLANE2 | |
integer GL_ACCUM_BUFFER_BIT | |
integer GL_MAX_DEBUG_LOGGED_MESSAGES_ARB | |
integer GL_PROGRAM_BINARY_LENGTH | |
integer GL_UNSIGNED_INT_IMAGE_3D | |
integer GL_FRAMEBUFFER_RENDERABLE_LAYERED | |
integer GL_VERSION_3_0 | |
integer GL_LUMINANCE4_ALPHA4 | |
integer GL_UNIFORM_BUFFER_BINDING | |
integer GL_TESS_CONTROL_OUTPUT_VERTICES | |
integer GL_DEBUG_SOURCE_SHADER_COMPILER | |
integer GL_PROGRAM_PIPELINE | |
integer GL_FLOAT_VEC4 | |
integer GL_VERTEX_ATTRIB_ARRAY_ENABLED | |
integer GL_SAMPLER_CUBE_MAP_ARRAY_ARB | |
integer GL_UNSIGNED_INT_VEC2 | |
integer GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS | |
integer GL_SAMPLER_1D_ARRAY_SHADOW | |
integer GL_GUILTY_CONTEXT_RESET | |
integer GL_PIXEL_MODE_BIT | |
integer GL_QUERY_WAIT | |
integer GL_UNIFORM_BLOCK_DATA_SIZE | |
integer GL_CURRENT_NORMAL | |
integer GL_FRAMEBUFFER_DEFAULT_LAYERS | |
integer GL_FALSE | |
integer GL_SHADER_STORAGE_BLOCK | |
integer GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB | |
integer GL_SRGB_WRITE | |
integer GL_TOP_LEVEL_ARRAY_SIZE | |
integer GL_TEXTURE_COORD_ARRAY_COUNT_EXT | |
integer GL_MAP1_GRID_SEGMENTS | |
integer GL_COLOR_ATTACHMENT14 | |
integer GL_IMAGE_BINDING_FORMAT | |
integer GL_BOOL | |
integer GL_TESS_EVALUATION_SHADER_BIT | |
integer GL_TEXTURE_COMPARE_FUNC | |
integer GL_UNPACK_SWAP_BYTES | |
integer GL_ATOMIC_COUNTER_BARRIER_BIT | |
integer GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB | |
integer GL_INVERT | |
integer GL_DEPTH_BIAS | |
integer GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | |
integer GL_STENCIL_INDEX16 | |
integer GL_TIMESTAMP | |
integer GL_PIXEL_MAP_I_TO_A_SIZE | |
integer GL_VALIDATE_STATUS | |
integer GL_COLOR_ATTACHMENT31 | |
integer GL_SAMPLER_2D_SHADOW | |
integer GL_VERTEX_BINDING_STRIDE | |
integer GL_PIXEL_MAP_G_TO_G | |
integer GL_LIGHTING | |
integer GL_REFERENCED_BY_TESS_EVALUATION_SHADER | |
integer GL_DST_COLOR | |
integer GL_POLYGON_TOKEN | |
integer GL_CONSTANT_COLOR | |
integer GL_DRAW_PIXEL_TOKEN | |
integer GL_LAST_VERTEX_CONVENTION | |
integer GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB | |
integer GL_DRAW_BUFFER8 | |
integer GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS | |
integer GL_ACTIVE_ATTRIBUTE_MAX_LENGTH | |
integer GL_IMAGE_2D_MULTISAMPLE | |
integer GL_LESS | |
integer GL_INT_IMAGE_CUBE_MAP_ARRAY | |
integer GL_3_BYTES | |
integer GL_DOUBLE_MAT3 | |
integer GL_GREATER | |
integer GL_MIN_MAP_BUFFER_ALIGNMENT | |
integer GL_TEXTURE_SWIZZLE_RGBA | |
integer GL_MAP1_COLOR_4 | |
integer GL_COLOR_INDEX12_EXT | |
integer GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS | |
integer GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS | |
integer GL_IMAGE_CLASS_2_X_16 | |
integer GL_DEBUG_SEVERITY_HIGH | |
integer GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | |
integer GL_TEXTURE_MAX_LEVEL | |
integer GL_TEXTURE15 | |
integer GL_COLOR_ARRAY_STRIDE | |
integer GL_COMPRESSED_SIGNED_RG_RGTC2 | |
integer GL_VERTEX_ARRAY_EXT | |
integer GL_NAMED_STRING_LENGTH_ARB | |
integer GL_INTERNALFORMAT_SUPPORTED | |
integer GL_N3F_V3F | |
integer GL_TEXTURE_GEN_MODE | |
integer GL_COLOR_ATTACHMENT16 | |
integer GL_MAX_TEXTURE_IMAGE_UNITS | |
integer GL_ALPHA_SCALE | |
integer GL_SAMPLE_MASK | |
integer GL_TEXTURE_LUMINANCE_SIZE | |
integer GL_TEXTURE_SAMPLES | |
integer GL_COLOR_ATTACHMENT24 | |
integer GL_INDEX_MODE | |
integer GL_MAX_DUAL_SOURCE_DRAW_BUFFERS | |
integer GL_VIEWPORT_BOUNDS_RANGE | |
integer GL_MODELVIEW | |
integer GL_RGBA12 | |
integer GL_RENDERBUFFER_WIDTH | |
integer GL_MAX_CLIP_PLANES | |
integer GL_FIRST_VERTEX_CONVENTION | |
integer GL_COLOR_ENCODING | |
integer GL_LINE_STRIP_ADJACENCY | |
integer GL_QUERY_BY_REGION_NO_WAIT_INVERTED | |
integer GL_SHADER_STORAGE_BUFFER | |
integer GL_INTERNALFORMAT_PREFERRED | |
integer GL_CURRENT_VERTEX_ATTRIB | |
integer GL_LEFT | |
integer GL_PIXEL_MAP_I_TO_B_SIZE | |
integer GL_UNSIGNED_INT_8_8_8_8_REV | |
integer GL_ALPHA_TEST | |
integer GL_VERSION_4_1 | |
integer GL_FLOAT_VEC2 | |
integer GL_ATOMIC_COUNTER_BUFFER | |
integer GL_IMAGE_BINDING_LAYERED | |
integer GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS | |
integer GL_COLOR_ATTACHMENT15 | |
integer GL_VIRTUAL_PAGE_SIZE_INDEX_ARB | |
integer GL_INT_SAMPLER_3D | |
integer GL_UNIFORM_BARRIER_BIT | |
integer GL_TEXTURE_BINDING_2D_ARRAY | |
integer GL_MIN | |
integer GL_TRIANGLES_ADJACENCY | |
integer GL_BACK_LEFT | |
integer GL_RENDERBUFFER_DEPTH_SIZE | |
integer GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB | |
integer GL_BUFFER_MAPPED | |
integer GL_COLOR_INDEXES | |
integer GL_DEBUG_SOURCE_APPLICATION_ARB | |
integer GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
integer GL_COLOR_ARRAY_SIZE_EXT | |
integer GL_RGBA16 | |
integer GL_VERTEX_ARRAY_STRIDE | |
integer GL_DOMAIN | |
integer GL_COLOR_ATTACHMENT18 | |
integer GL_PACK_LSB_FIRST | |
integer GL_COLOR_TABLE_GREEN_SIZE_EXT | |
integer GL_CLIP_PLANE5 | |
integer GL_VERTEX_ATTRIB_ARRAY_LONG | |
integer GL_FRAGMENT_SHADER_DERIVATIVE_HINT | |
integer GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS | |
integer GL_VIEW_CLASS_S3TC_DXT1_RGB | |
integer GL_QUERY_NO_WAIT | |
integer GL_IMAGE_CUBE_MAP_ARRAY | |
integer GL_ATOMIC_COUNTER_BUFFER_START | |
integer GL_VERTEX_ARRAY_POINTER | |
integer GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB | |
integer GL_RGB32F | |
integer GL_SMOOTH_LINE_WIDTH_GRANULARITY | |
integer GL_RGB8I | |
integer GL_TEXTURE_COMPARE_MODE | |
integer GL_R32UI | |
integer GL_TEXTURE_PRIORITY | |
integer GL_MAX_MODELVIEW_STACK_DEPTH | |
integer GL_NEAREST_MIPMAP_LINEAR | |
integer GL_DEBUG_SEVERITY_NOTIFICATION | |
integer GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | |
integer GL_TIME_ELAPSED | |
integer GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS | |
integer GL_DEPTH32F_STENCIL8 | |
integer GL_PATCH_DEFAULT_OUTER_LEVEL | |
integer GL_ONE | |
integer GL_MAX_FRAMEBUFFER_HEIGHT | |
integer GL_COLOR_WRITEMASK | |
integer GL_MIRRORED_REPEAT | |
integer GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | |
integer GL_COLOR_CLEAR_VALUE | |
integer GL_MAX_LAYERS | |
integer GL_INTERNALFORMAT_RED_SIZE | |
integer GL_DITHER | |
integer GL_TEXTURE_BUFFER_OFFSET | |
integer GL_FLOAT | |
integer GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS | |
integer GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST | |
integer GL_QUERY_RESULT_AVAILABLE | |
integer GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | |
integer GL_PACK_COMPRESSED_BLOCK_DEPTH | |
integer GL_ACCUM_GREEN_BITS | |
integer GL_CLIP_ORIGIN | |
integer GL_TRIANGLES | |
integer GL_UNSIGNED_INT_5_9_9_9_REV | |
integer GL_UNSIGNED_INT_10_10_10_2 | |
integer GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | |
integer GL_MAX | |
integer GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS | |
integer GL_MAX_VERTEX_ATOMIC_COUNTERS | |
integer GL_MAX_CLIP_DISTANCES | |
integer GL_VERTEX_TEXTURE | |
integer GL_STACK_UNDERFLOW | |
integer GL_MAP2_GRID_SEGMENTS | |
integer GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT | |
integer GL_DEBUG_TYPE_ERROR | |
integer GL_BGRA_EXT | |
integer GL_CCW | |
integer GL_HIGH_FLOAT | |
integer GL_UNSIGNED_SHORT | |
integer GL_DRAW_BUFFER0 | |
integer GL_SHADER_STORAGE_BUFFER_BINDING | |
integer GL_TRANSFORM_BIT | |
integer GL_ORDER | |
integer GL_TEXTURE_GEN_R | |
integer GL_TEXTURE_1D | |
integer GL_SAMPLER_1D_SHADOW | |
integer GL_MAX_VARYING_FLOATS | |
integer GL_R8UI | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_INDEX | |
integer GL_MAP2_GRID_DOMAIN | |
integer GL_BLEND_SRC_ALPHA | |
integer GL_TEXTURE_GREEN_TYPE | |
integer GL_CLAMP | |
integer GL_MINOR_VERSION | |
integer GL_T2F_C4F_N3F_V3F | |
integer GL_VERSION | |
integer GL_STEREO | |
integer GL_PACK_SWAP_BYTES | |
integer GL_MAX_3D_TEXTURE_SIZE | |
integer GL_RGB_INTEGER | |
integer GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | |
integer GL_ACTIVE_ATTRIBUTES | |
integer GL_REFERENCED_BY_TESS_CONTROL_SHADER | |
integer GL_FRAMEBUFFER | |
integer GL_ALPHA12 | |
integer GL_SRGB_ALPHA | |
integer GL_BUFFER_STORAGE_FLAGS | |
integer GL_ACTIVE_SUBROUTINE_UNIFORMS | |
integer GL_ONE_MINUS_SRC_COLOR | |
integer GL_TEXTURE_BINDING_CUBE_MAP | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | |
integer GL_COLOR_TABLE_WIDTH_EXT | |
integer GL_RETURN | |
integer GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS | |
integer GL_STENCIL_INDEX | |
integer GL_STENCIL_BACK_FAIL | |
integer GL_MAX_SERVER_WAIT_TIMEOUT | |
integer GL_FRAMEBUFFER_BINDING | |
integer GL_COLOR_TABLE_LUMINANCE_SIZE_EXT | |
integer GL_COMPRESSED_SRGB_ALPHA | |
integer GL_TEXTURE_BINDING_2D_MULTISAMPLE | |
integer GL_ALPHA_BITS | |
integer GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS | |
integer GL_TEXTURE_CUBE_MAP_SEAMLESS | |
integer GL_UNSIGNED_INT_SAMPLER_1D_ARRAY | |
integer GL_DEBUG_OUTPUT_SYNCHRONOUS | |
integer GL_FLOAT_VEC3 | |
integer GL_VIEW_CLASS_RGTC1_RED | |
integer GL_RG_INTEGER | |
integer GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | |
integer GL_BLOCK_INDEX | |
integer GL_UNIFORM_BLOCK_NAME_LENGTH | |
integer GL_MIRROR_CLAMP_TO_EDGE | |
integer GL_UNSIGNED_INT_IMAGE_BUFFER | |
integer GL_CLIENT_VERTEX_ARRAY_BIT | |
integer GL_INNOCENT_CONTEXT_RESET | |
integer GL_VERTEX_ARRAY_SIZE | |
integer GL_NUM_COMPATIBLE_SUBROUTINES | |
integer GL_TEXTURE11 | |
integer GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH | |
integer GL_IMPLEMENTATION_COLOR_READ_FORMAT | |
integer GL_POLYGON_STIPPLE | |
integer GL_LIGHTING_BIT | |
integer GL_CLIP_DISTANCE2 | |
integer GL_DRAW_BUFFER12 | |
integer GL_GEOMETRY_OUTPUT_TYPE | |
integer GL_MAX_FRAGMENT_IMAGE_UNIFORMS | |
integer GL_LUMINANCE12_ALPHA4 | |
integer GL_RGBA8_SNORM | |
integer GL_FRAGMENT_SUBROUTINE_UNIFORM | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER | |
integer GL_ISOLINES | |
integer GL_ALWAYS | |
integer GL_TEXTURE_IMAGE_TYPE | |
integer GL_CLIENT_STORAGE_BIT | |
integer GL_MAP2_TEXTURE_COORD_1 | |
integer GL_FLOAT_MAT2 | |
integer GL_TESS_EVALUATION_TEXTURE | |
integer GL_IS_ROW_MAJOR | |
integer GL_AND | |
integer GL_RENDER_MODE | |
integer GL_STENCIL_TEST | |
integer GL_TEXTURE_IMMUTABLE_LEVELS | |
integer GL_TEXTURE_BLUE_TYPE | |
integer GL_R16F | |
integer GL_LINE_WIDTH_RANGE | |
integer GL_UNSIGNED_NORMALIZED | |
integer GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS | |
integer GL_C4UB_V2F | |
integer GL_FRAMEBUFFER_UNDEFINED | |
integer GL_GEQUAL | |
integer GL_PRIMITIVE_RESTART | |
integer GL_UNSIGNED_INT64_ARB | |
integer GL_AND_INVERTED | |
integer GL_IMAGE_1D_ARRAY | |
integer GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB | |
integer GL_INT_VEC4 | |
integer GL_COLOR_TABLE_FORMAT_EXT | |
integer GL_NORMAL_ARRAY_POINTER | |
integer GL_MAP1_TEXTURE_COORD_3 | |
integer GL_COLOR_INDEX16_EXT | |
integer GL_VERSION_3_1 | |
integer GL_TEXTURE_IMAGE_FORMAT | |
integer GL_AMBIENT | |
integer GL_MAP_COLOR | |
integer GL_MAX_FRAGMENT_INPUT_COMPONENTS | |
integer GL_TEXTURE_COMPRESSED_IMAGE_SIZE | |
integer GL_BLEND_COLOR | |
integer GL_INT_VEC2 | |
integer GL_ACTIVE_PROGRAM | |
integer GL_PIXEL_MAP_I_TO_I | |
integer GL_COMPILE | |
integer GL_UNSIGNED_INT_IMAGE_2D_ARRAY | |
integer GL_DEPTH_STENCIL | |
integer GL_ONE_MINUS_SRC1_ALPHA | |
integer GL_MATRIX_STRIDE | |
integer GL_VERTEX_ARRAY_POINTER_EXT | |
integer GL_RG32I | |
integer GL_DYNAMIC_READ | |
integer GL_FASTEST | |
integer GL_POINT_SPRITE_COORD_ORIGIN | |
integer GL_FLOAT_32_UNSIGNED_INT_24_8_REV | |
integer GL_ALPHA16 | |
integer GL_PIXEL_MAP_I_TO_B | |
integer GL_TEXTURE_VIEW_MIN_LAYER | |
integer GL_INVALID_ENUM | |
integer GL_ACTIVE_UNIFORMS | |
integer GL_VERTEX_ATTRIB_BINDING | |
integer GL_T4F_V4F | |
integer GL_DEBUG_TYPE_POP_GROUP | |
integer GL_COMPUTE_TEXTURE | |
integer GL_COMPUTE_SHADER_BIT | |
integer GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS | |
integer GL_UNPACK_COMPRESSED_BLOCK_SIZE | |
integer GL_MULTISAMPLE | |
integer GL_COLOR_ATTACHMENT20 | |
integer GL_DRAW_BUFFER9 | |
integer GL_COMPRESSED_RG | |
integer GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS | |
integer GL_R32I | |
integer GL_STENCIL_BACK_REF | |
integer GL_RGBA2 | |
integer GL_DEBUG_GROUP_STACK_DEPTH | |
integer GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS | |
integer GL_COLOR_COMPONENTS | |
integer GL_LAYER_PROVOKING_VERTEX | |
integer GL_MAX_TRANSFORM_FEEDBACK_BUFFERS | |
integer GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY | |
integer GL_CLIPPING_OUTPUT_PRIMITIVES_ARB | |
integer GL_DEBUG_TYPE_MARKER | |
integer GL_MAX_ATTRIB_STACK_DEPTH | |
integer GL_MAX_GEOMETRY_IMAGE_UNIFORMS | |
integer GL_MAX_IMAGE_UNITS | |
integer GL_DEBUG_SOURCE_WINDOW_SYSTEM | |
integer GL_FRONT | |
integer GL_PATCH_VERTICES | |
integer GL_UNPACK_SKIP_ROWS | |
integer GL_VERSION_4_4 | |
integer GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS | |
integer GL_PIXEL_MAP_S_TO_S | |
integer GL_ONE_MINUS_CONSTANT_COLOR | |
integer GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER | |
integer GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS | |
integer GL_DOUBLE_VEC3 | |
integer GL_ALPHA4 | |
integer GL_LOSE_CONTEXT_ON_RESET | |
integer GL_RIGHT | |
integer GL_PROXY_TEXTURE_3D | |
integer GL_BACK_RIGHT | |
integer GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB | |
integer GL_BUFFER_IMMUTABLE_STORAGE | |
integer GL_ARRAY_BUFFER_BINDING | |
integer GL_PIXEL_MAP_I_TO_R_SIZE | |
integer GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS | |
integer GL_RENDERBUFFER_RED_SIZE | |
integer GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE | |
integer GL_DEPTH_CLAMP | |
integer GL_RGB32I | |
integer GL_IMAGE_BUFFER | |
integer GL_TEXTURE_GEN_T | |
integer GL_SYNC_CL_EVENT_COMPLETE_ARB | |
integer GL_MAP1_INDEX | |
integer GL_DONT_CARE | |
integer GL_VIEW_CLASS_BPTC_FLOAT | |
integer GL_EYE_LINEAR | |
integer GL_DEBUG_TYPE_PORTABILITY | |
integer GL_PASS_THROUGH_TOKEN | |
integer GL_SIGNED_NORMALIZED | |
integer GL_VERTEX_ATTRIB_ARRAY_DIVISOR | |
integer GL_RG | |
integer GL_DECR | |
integer GL_AUTO_GENERATE_MIPMAP | |
integer GL_DRAW_BUFFER14 | |
integer GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB | |
integer GL_TRANSFORM_FEEDBACK_BUFFER_SIZE | |
integer GL_NORMAL_ARRAY_TYPE | |
integer GL_AUX3 | |
integer GL_DEBUG_CALLBACK_FUNCTION_ARB | |
integer GL_READ_PIXELS_FORMAT | |
integer GL_TEXTURE_WRAP_S | |
integer GL_TEXTURE_VIEW_MIN_LEVEL | |
integer GL_RGB16I | |
integer GL_RG16 | |
integer GL_VERTEX_SUBROUTINE | |
integer GL_COLOR_ATTACHMENT19 | |
integer GL_NORMAL_ARRAY_TYPE_EXT | |
integer GL_UNPACK_ALIGNMENT | |
integer GL_FOG_BIT | |
integer GL_RGB4 | |
integer GL_FRAMEBUFFER_BARRIER_BIT | |
integer GL_EDGE_FLAG_ARRAY | |
integer GL_NOR | |
integer GL_PARAMETER_BUFFER_BINDING_ARB | |
integer GL_MAX_GEOMETRY_UNIFORM_COMPONENTS | |
integer GL_MAP_PERSISTENT_BIT | |
integer GL_FRAMEBUFFER_SRGB | |
integer GL_TEXTURE_COORD_ARRAY_SIZE | |
integer GL_DRAW_BUFFER10 | |
integer GL_SRC_ALPHA | |
integer GL_CURRENT_RASTER_POSITION | |
integer GL_DEPTH_BITS | |
integer GL_COMPRESSED_SIGNED_RG11_EAC | |
integer GL_MAX_RECTANGLE_TEXTURE_SIZE | |
integer GL_ELEMENT_ARRAY_BUFFER | |
integer GL_SHADER_IMAGE_STORE | |
integer GL_VERSION_1_1 | |
integer GL_VERSION_1_3 | |
integer GL_CURRENT_RASTER_DISTANCE | |
integer GL_STENCIL | |
integer GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS | |
integer GL_TEXTURE_COORD_ARRAY_EXT | |
integer GL_COLOR_ATTACHMENT10 | |
integer GL_IMAGE_CLASS_4_X_16 | |
integer GL_INTERNALFORMAT_ALPHA_TYPE | |
integer GL_INDEX_ARRAY_POINTER | |
integer GL_INTERNALFORMAT_ALPHA_SIZE | |
integer GL_OBJECT_LINEAR | |
integer GL_TEXTURE8 | |
integer GL_STENCIL_INDEX1 | |
integer GL_READ_BUFFER | |
integer GL_UNSIGNED_INT_IMAGE_2D_RECT | |
integer GL_TEXTURE_CUBE_MAP_ARRAY_ARB | |
integer GL_CLIP_DEPTH_MODE | |
integer GL_VERTEX_ATTRIB_ARRAY_SIZE | |
integer GL_DEPTH_WRITEMASK | |
integer GL_TESS_GEN_VERTEX_ORDER | |
integer GL_LIST_MODE | |
integer GL_TEXTURE_COMPRESSED_BLOCK_WIDTH | |
integer GL_MAX_UNIFORM_LOCATIONS | |
integer GL_UNSIGNED_INT_SAMPLER_1D | |
integer GL_MULT | |
integer GL_FRONT_LEFT | |
integer GL_PIXEL_BUFFER_BARRIER_BIT | |
integer GL_RESET_NOTIFICATION_STRATEGY | |
integer GL_ZOOM_X | |
integer GL_ALL_ATTRIB_BITS | |
integer GL_TEXTURE_STENCIL_SIZE | |
integer GL_BGRA_INTEGER | |
integer GL_INCR | |
integer GL_SHADER_STORAGE_BARRIER_BIT | |
integer GL_STENCIL_BITS | |
integer GL_FRAGMENT_SHADER_INVOCATIONS_ARB | |
integer GL_COLOR_ARRAY_SIZE | |
integer GL_MAX_COMPUTE_WORK_GROUP_COUNT | |
integer GL_TEXTURE_BUFFER_DATA_STORE_BINDING | |
integer GL_PIXEL_MAP_G_TO_G_SIZE | |
integer GL_UNDEFINED_VERTEX | |
integer GL_PERSPECTIVE_CORRECTION_HINT | |
integer GL_LINE_STRIP | |
integer GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER | |
integer GL_QUERY_RESULT | |
integer GL_SAMPLER_2D_ARRAY | |
integer GL_SPECULAR | |
integer GL_C4UB_V3F | |
integer GL_INTENSITY4 | |
integer GL_MAX_CULL_DISTANCES | |
integer GL_READ_FRAMEBUFFER_BINDING | |
integer GL_IMAGE_CLASS_11_11_10 | |
integer GL_MAX_GEOMETRY_UNIFORM_BLOCKS | |
integer GL_MAX_TEXTURE_BUFFER_SIZE | |
integer GL_NUM_SAMPLE_COUNTS | |
integer GL_MAX_COMPUTE_IMAGE_UNIFORMS | |
integer GL_MIPMAP | |
integer GL_SMOOTH_POINT_SIZE_GRANULARITY | |
integer GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE | |
integer GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR | |
integer GL_PROVOKING_VERTEX | |
integer GL_POLYGON_BIT | |
integer GL_TOP_LEVEL_ARRAY_STRIDE | |
integer GL_TEXTURE23 | |
integer GL_WRITE_ONLY | |
integer GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | |
integer GL_ACTIVE_UNIFORM_MAX_LENGTH | |
integer GL_ATTRIB_STACK_DEPTH | |
integer GL_CAVEAT_SUPPORT | |
integer GL_T2F_C3F_V3F | |
integer GL_TEXTURE_2D | |
integer GL_PIXEL_PACK_BUFFER_BINDING | |
integer GL_SAMPLES | |
integer GL_DOUBLE_VEC4 | |
integer GL_INT_IMAGE_2D | |
integer GL_MAX_GEOMETRY_INPUT_COMPONENTS | |
integer GL_SAMPLER_CUBE_MAP_ARRAY | |
integer GL_DRAW_FRAMEBUFFER | |
integer GL_RED_INTEGER | |
integer GL_COMPRESSED_SRGB | |
integer GL_MAX_SUBROUTINES | |
integer GL_CW | |
integer GL_UNSIGNED_INT_8_8_8_8 | |
integer GL_COMPARE_REF_TO_TEXTURE | |
integer GL_BLEND_EQUATION | |
integer GL_CONTEXT_CORE_PROFILE_BIT | |
integer GL_QUERY_RESULT_NO_WAIT | |
integer GL_DIFFUSE | |
integer GL_SRGB_DECODE_ARB | |
integer GL_RG32UI | |
integer GL_LINE_BIT | |
integer GL_NORMAL_ARRAY_STRIDE_EXT | |
integer GL_DEBUG_CALLBACK_USER_PARAM | |
integer GL_RG16I | |
integer GL_COLOR_ATTACHMENT22 | |
integer GL_ENABLE_BIT | |
integer GL_INTERLEAVED_ATTRIBS |
Actions Documentation
Compare(Libraries.Language.Object object)
This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.
Parameters
- Libraries.Language.Object: The object to compare to.
Return
integer: The Compare result, Smaller, Equal, or Larger.
Example
Object o
Object t
integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)
Equals(Libraries.Language.Object object)
This action determines if two objects are equal based on their hash code values.
Parameters
- Libraries.Language.Object: The to be compared.
Return
boolean: True if the hash codes are equal and false if they are not equal.
Example
use Libraries.Language.Object
use Libraries.Language.Types.Text
Object o
Text t
boolean result = o:Equals(t)
GetHashCode()
This action gets the hash code for an object.
Return
integer: The integer hash code of the object.
Example
Object o
integer hash = o:GetHashCode()