Libraries.Game.Graphics.VertexBufferObject Documentation

Inherits from: Libraries.Language.Object, Libraries.Game.Graphics.VertexData, Libraries.Game.Disposable

Summary

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns a CompareResult.
Dispose()
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
FillVertexBuffer(Libraries.Containers.Array<number> vertices)
GetAttributes()
GetHashCode()This action gets the hash code for an object.
GetMaxSize()
GetSize()
Load(boolean isStatic, integer verticesCount, Libraries.Containers.Array<Libraries.Game.Graphics.VertexAttribute> attributes)
Load(boolean isStatic, integer verticesCount, Libraries.Game.Graphics.VertexAttributes attributes)
Reload()
SetVertices(Libraries.Containers.Array<number> vertices, integer offset, integer count)
UpdateVertices(integer targetOffset, Libraries.Containers.Array<number> vertices, integer sourceOffset, integer count)

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns a CompareResult. The compare result is either larger if this hash code is larger than the object passed as a parameter, smaller, or equal.

Example Code

use Libraries.Language.Support.CompareResult
        Object o
        Object t
        CompareResult result = o:Compare(t)

Parameters

Return

Libraries.Language.Support.CompareResult: The Compare result, Smaller, Equal, or Larger.

Dispose()

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

FillVertexBuffer(Libraries.Containers.Array<number> vertices)

Parameters

GetAttributes()

Return

Libraries.Game.Graphics.VertexAttributes

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

GetMaxSize()

Return

integer

GetSize()

Return

integer

Load(boolean isStatic, integer verticesCount, Libraries.Containers.Array<Libraries.Game.Graphics.VertexAttribute> attributes)

Parameters

Load(boolean isStatic, integer verticesCount, Libraries.Game.Graphics.VertexAttributes attributes)

Parameters

Reload()

SetVertices(Libraries.Containers.Array<number> vertices, integer offset, integer count)

Parameters

UpdateVertices(integer targetOffset, Libraries.Containers.Array<number> vertices, integer sourceOffset, integer count)

Parameters