Libraries.Game.Graphics.IndexBufferObject Documentation

Inherits from: Libraries.Language.Object, Libraries.Game.Graphics.IndexData, Libraries.Game.Disposable

Summary

Actions Summary Table

ActionsDescription
Bind()
Clear()
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns an integer.
Dispose()
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
GetMaxSize()
GetSize()
Load(integer maxIndices)
Load(boolean isStatic, integer maxIndices)
Put(Libraries.Containers.Integer32BitArray values)
Reload()Used to force OpenGL to create a new buffer handle.
SetIndices(Libraries.Containers.Integer32BitArray indices, integer offset, integer count)
SetPosition(integer position)
Unbind()

Actions Documentation

Bind()

Clear()

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Example Code

Object o
        Object t
        integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smalle

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Dispose()

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode

Return

integer: The integer hash code of the object.

GetMaxSize()

Return

integer

GetSize()

Return

integer

Load(integer maxIndices)

Parameters

Load(boolean isStatic, integer maxIndices)

Parameters

Put(Libraries.Containers.Integer32BitArray values)

Parameters

Reload()

Used to force OpenGL to create a new buffer handle. Used for context los

SetIndices(Libraries.Containers.Integer32BitArray indices, integer offset, integer count)

Parameters

SetPosition(integer position)

Parameters

Unbind()