Libraries.Game.Graphics.ModelData.MeshPart Documentation

Inherits from: Libraries.Language.Object

Summary

Variable Summary Table

VariablesDescription
integer verticesCount
text idprimitiveType defaults to GL_TRIANGLE_STR
integer indexOffset
integer primitiveTypeprimitiveType defaults to GL_TRIANGLE_STR
Libraries.Game.Graphics.Mesh mesh

Actions Summary Table

ActionsDescription
Compare(Libraries.Language.Object object)This action compares two object hash codes and returns an integer.
Equals(Libraries.Language.Object object)This action determines if two objects are equal based on their hash code values.
GetHashCode()This action gets the hash code for an object.
Set(Libraries.Game.Graphics.ModelData.MeshPart other)
Set(text id, Libraries.Game.Graphics.Mesh mesh, integer offset, integer size, integer type)

Actions Documentation

Compare(Libraries.Language.Object object)

This action compares two object hash codes and returns an integer. The result is larger if this hash code is larger than the object passed as a parameter, smaller, or equal. In this case, -1 means smaller, 0 means equal, and 1 means larger. This action was changed in Quorum 7 to return an integer, instead of a CompareResult object, because the previous implementation was causing efficiency issues.

Example Code

Object o
        Object t
        integer result = o:Compare(t) //1 (larger), 0 (equal), or -1 (smaller)

Parameters

Return

integer: The Compare result, Smaller, Equal, or Larger.

Equals(Libraries.Language.Object object)

This action determines if two objects are equal based on their hash code values.

Example Code

use Libraries.Language.Object
        use Libraries.Language.Types.Text
        Object o
        Text t
        boolean result = o:Equals(t)

Parameters

Return

boolean: True if the hash codes are equal and false if they are not equal.

GetHashCode()

This action gets the hash code for an object.

Example Code

Object o
        integer hash = o:GetHashCode()

Return

integer: The integer hash code of the object.

Set(Libraries.Game.Graphics.ModelData.MeshPart other)

Parameters

Set(text id, Libraries.Game.Graphics.Mesh mesh, integer offset, integer size, integer type)

Parameters